Last problem solved. I simply forwarded the source code to my brother who happens to be an engine progammer for a game studio and he quickly whipped up the exe, it now supports up to 29 segments
. Grab it here (@mods: feel free to update the link in the initial post!
But well, a new problem has arisen!
Could someone please test the TGA Merge tool? Just convert your tx .dds files to .tga in a map\textures-folder. Then use TGAMerge to merge them to a location of your choice. If you don't have TGAMerge (I see it's not on the mod tool list! A fatal flaw
! ), grab it here: http://www.file-upload.net/download-236 ... e.rar.html
Please tell me if the merged image looks okay or if it is distorted. Please also state what operating system you have.
I have this problem:
It's difficult to spot, but every row (left to right) is flipped vertically. Just compare it with the second image which I fixed manually.
Obviously, this messup is fatal and currently I have to fix this manually (flipping every row by hand in Photoshop). I have this problem now on Win7 and can't recall having it before on XP...
And yes, it is a reskinned Gazala...no cookies for spotting that.
EDIT: I also suggest clarifying the syntax higlighting stuff! Coroners syntax highlighting is for the tool "Textpad" (IIRC) while mine is for "Notepad++" (the latter should be linked too, I think, it's a very popular and formidable text editor), homepage: http://notepad-plus.sourceforge.net/