Tank tread animation

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Joined: Thu Sep 15, 2011 4:14 pm

Tank tread animation

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Apache Thunder wrote:
Your best bet is to start this as a new thread instead of asking this in a completely unrelated thread. This thread is discussing handweapon animations. Track vertex skinning and animation is not the same. Please start a new thread about it and we can help you there.
Okay, no problem. The name of that topic was "Animation Problem" - I have the same. So I wrote there.
Copy of my message:
Guys your help is really necessary to me

I have found a manual

How to make a caterpillar for the tank

http://www.battlefieldsingleplayer.com/ ... treads.htm

But it is impossible to me

what's the problem?

I can't understand

To find the decision by practical consideration it is unreal

You already did completely new models

Explain as to me to make a new caterpillar

At me it turns out only so

Image

It is bad



I take a caterpillar from

Image

I add a skeleton

Image

I do animation

Image



& export

Image

skelet



&

skin

Image



WHAT im do wrong???
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