Changing the crosshairs on a per kit basis
- Iced Earth
- Posts: 209
- Joined: Sun Oct 18, 2009 2:07 pm
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Re: Changing the crosshairs on a per kit basis
ehh...so different kit, but same weapon that needs a different crosshair? Maybe make 5 different versions of each weapon? Thats the only thing I can think of...but I'm not at home.
Re: Changing the crosshairs on a per kit basis
in interstate you choose the colour of your glasses.. so in the same way you could have the glasses model actually be a crosshair model in front the players face.. if only viewable from the players perspective.. and 'close' enough to the player then nobody else would see it..? that could work.
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
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Re: Changing the crosshairs on a per kit basis
Kit parts can never be made visible in 1p view. Believe me, I already tried.
Only handweapons can. I haven't tried attaching a mesh to the handweapon it self though.
Only handweapons can. I haven't tried attaching a mesh to the handweapon it self though.
I have cameras in your head!