*SSM Limiting Altitude in SA342s

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Re: *SSM Limiting Altitude in SA342s

Postby freddy » Tue Apr 17, 2018 1:06 am

Swaffy wrote:Test ran on Swaffy's Mod on map A Test Map.
Code saved in ObjectSpawnTemplates.con under Conquest.

Code tested:
game.setphysics.airDensityZeroAtHeight 10

physics.airDensityZeroAtHeight

try again :)
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Re: *SSM Limiting Altitude in SA342s

Postby russ » Tue Apr 17, 2018 1:42 am

Here's what happens when someone drops the zero air density altitude to zero while you are flying:



Here's what happens when it's zero at takeoff:



Note that the takeoff roll is quite fast. It looks like if anything it will make helicopters better.
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