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BF 1942 Masterserver Solution for Mods?

PostPosted: Thu Sep 11, 2014 9:32 pm
by buschhans
My problem is, the "SK Community Patch" for modified the Masterserver didnt works,
It is the same like before and my BF 1942 looks more bad.
The Main Game BF 1942 CD and Origin works fine with quickly loading times.
But the Mods load verrrrry looooooong:

Eve of Destruction - now 7 minutes
Forgotten Hope - now 15 minutes
FHSW - more than 15 minutes
Battlegroup42 ~ 10 minutes

What is the solution for the mods?
I have thought, the mods runs the same way like the main Game BF 1942?
I dont know, what i can do?
ANd i dont know how i can help the players, with the same trouble?

#Apache# have send me modified Serverfiles, but they didnt runs for me.

Re: BF 1942 Masterserver Solution for Mods?

PostPosted: Fri Sep 12, 2014 3:10 am
by Vilespring
Well, the problem is that those are some pretty big mods, like FHSW, that mod is HUGE!!! On my craptop (laptop) FHSW takes about 30 minutes to load any map. A bigger and more BA server computer might help loading times.

Re: BF 1942 Masterserver Solution for Mods?

PostPosted: Mon Sep 15, 2014 11:11 pm
by buschhans
Vilespring wrote:Well, the problem is that those are some pretty big mods, like FHSW, that mod is HUGE!!! On my craptop (laptop) FHSW takes about 30 minutes to load any map. A bigger and more BA server computer might help loading times.


Fact is, before it comes the D-Day end of the Masterserver in June 2014 all runs perfect.
I have no performance issues.
FHSW loading time was 2-3minutes.
EoD and FH only a few of seconds less than a minute.

If i play Project Reality or FH 2 all runs fine, because these Mod use another way for play online.
And my Vanilla BF 1942 have no issues, it runs good like before the masterserver Shutdown.

Re: BF 1942 Masterserver Solution for Mods?

PostPosted: Fri Sep 19, 2014 4:02 pm
by buschhans
Now I using origin!
I don't need the Slovak patch, which didn't works, don't know what's that for dust?!
I only patch my FH with the compatibility patch from pixel fighter,
That's a useful software!
Thank you PFC team, you have bring me back to the bf1942 mods!!!

Re: BF 1942 Masterserver Solution for Mods?

PostPosted: Sat Sep 20, 2014 7:57 am
by freddy
buschhans wrote:Now I using origin!
I don't need the Slovak patch, which didn't works, don't know what's that for dust?!
I only patch my FH with the compatibility patch from pixel fighter,
That's a useful software!
Thank you PFC team, you have bring me back to the bf1942 mods!!!

Its a simple DNS redirect, should be idiot proof but i guess everything has its limitations.

Re: BF 1942 Masterserver Solution for Mods?

PostPosted: Sat Oct 04, 2014 11:50 am
by buschhans
There is a solution exe modificate!
That works, all bf1942 gamspy server are back.
I have install for my Origin this simple new bf1942.exe, and now im back in buissness:
http://team-simple.org/download/bf1942- ... atched.zip

Thanks for im happy!!!