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Making a Zoetrope in 3dmax

Posted: Tue Sep 14, 2010 3:41 pm
by fo0k
I remember seeing one of these as a kid.. had no idea it was called a 'Zoetrope' until the weekend but have been thinking for a while if it would be possible to recreate it in max.. turns out with a bit of motion blur ya can. Now that its working it should be simple to add any short animation strip in there... kinda cool :)

You can grab the max file here (max 7 or later) - zoetrope.max.rar

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Re: Making a Zoetrope in 3dmax

Posted: Wed Sep 15, 2010 2:47 am
by HJGF
nice dude imagine in it bf42 lol

Re: Making a Zoetrope in 3dmax

Posted: Wed Sep 15, 2010 11:19 pm
by fo0k
heheh, it needs a bit of motion blur to work well but its worth a shot.. it should still work