problem with 255-player executable
Posted: Tue Mar 01, 2016 1:10 am
i once tried the solution for games with 255 bots; it actually worked perfectly, until i tried an internet game a while later; after that, i could no longer launch the modified executable, (or, rather, it would close within 0.05-0.2 seconds of being opened,) and was forced to use the original, backed-up launcher. the modified executable has never since worked, and, oddly enough, their provided backup will not, either.
would anyone be able to share in the solution or maybe diagnose the problem? my copy was torrented (it was after the game went free, but also after ea completely shut down distribution,) if that is relevant...
if it's not egregious of me, i've got a few more bugs i see frequently, both in 1942:
a press of the w key often causes the game not to realize when ive let go of it; i'll be running forward three minutes after i let go
i've also not been able to connect to a lan game since 2014... this confuses me greatly (all games would have been with my younger brother, who is also unable to connect to my own lan games, and whose game copy is derived from the torrent i used)
would anyone be able to share in the solution or maybe diagnose the problem? my copy was torrented (it was after the game went free, but also after ea completely shut down distribution,) if that is relevant...
if it's not egregious of me, i've got a few more bugs i see frequently, both in 1942:
a press of the w key often causes the game not to realize when ive let go of it; i'll be running forward three minutes after i let go
i've also not been able to connect to a lan game since 2014... this confuses me greatly (all games would have been with my younger brother, who is also unable to connect to my own lan games, and whose game copy is derived from the torrent i used)