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Junk tank contest!

Posted: Sun Mar 03, 2013 4:33 am
by Vilespring
This is an odd idea I had for a contest. The vehicle needs to be made from random crap found in BF 1942 vanilla, and have a fair battle performance. As in random junk, I mean 55 gallon fuel barrels as turrets, front armor as planks (preferably not, since the boards don't give the vehicle damage when hit), crap like that. Engines can be preexisting in the normal game, or custom. I think this would be cool, but if you guys are busy, you don't have to do it.

Re: Junk tank contest!

Posted: Sun Mar 03, 2013 3:39 pm
by Swaffy
Hmm, if only I knew how to do that. Maybe I can create a visible mesh with the objects added in the same StandardMesh...

Re: Junk tank contest!

Posted: Sun Mar 03, 2013 4:38 pm
by Vilespring
I do that by starting with a kettenKrad hull, and add crap on it with the con files. The collision does get odd though.

Re: Junk tank contest!

Posted: Fri Mar 08, 2013 4:06 am
by Marshall_Nord
Interesting idea. I'd like to see an example of what you are proposing. I have some ideas myself.
Swaffy wrote:Hmm, if only I knew how to do that. Maybe I can create a visible mesh with the objects added in the same StandardMesh...
One could import the parts into Max and then export the assembly as a single mesh.

Re: Junk tank contest!

Posted: Fri Mar 08, 2013 7:30 pm
by BotHunter
I'm not a very good modder, but I'd love to contest with you guys if you'd allow me! :)

Re: Junk tank contest!

Posted: Mon Mar 11, 2013 4:22 am
by Vilespring
Anybody who wants to join can! I'm gonna change the rules a bit.

The vehicle can be made from scratch, or a kettenkrad hull with "stuff" on it, or based off a willy(s)/a katyusha(s) without the katyusha rack, with "stuff" on it. (a truck)
The "stuff" has to be random stuff found in bf 1942 vannila. (55 gallon drums...)
The vehicle, if it is the willy or truck, it can have its engine changed to a custom engine, or a preexisting engine in bf 1942 vannia. (tank treads?)

Now, if you make custom meshes and custom junk, make a little mod for it.

Vehicle will be graded on...
(1) buggyness (may look the other way on minor glitches)
(2) combat ability
(3) combat balance (ahem, no gattling 105 or 88 guns.)
(4) handling
(5) anims/rotational bundles
(6) pure exoticism
(7) practicality of size (Can it please fit on El Alemien?)

some things contradict, but they will be graded separately. Like if it did have gattling 88 guns, it would get a 10 in combat ability, and a 0 in combat balance

And...
It can fly :)
by Willy(s), there can be more than 1.

I will compete, but I know I will lose. :lol:

ratings are from 0 (crappy :( ) to 10 (aMaZiNg :shock: )

Re: Junk tank contest!

Posted: Mon Mar 11, 2013 5:51 pm
by BotHunter
Sweet!! So when does it start and when does it end?

Re: Junk tank contest!

Posted: Mon Mar 11, 2013 7:36 pm
by Vilespring
Starts at the start of March 14, and ends on April 4. Early submissions are acceptable, and can be re-submited. submissions would be preferred in an RFA format.
one more thing to add, it can also float.

Re: Junk tank contest!

Posted: Mon Mar 11, 2013 11:38 pm
by BotHunter
So we can start working on them the 14?

Re: Junk tank contest!

Posted: Tue Mar 12, 2013 2:12 am
by Vilespring
yup, on pi day. :D

may the best redneck win. (no offense, I'm a bit redneck.)