Texturing 3DS Max :) Tutorialized

Help and tutorials on how to use 3dsmax with BF1942
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MR PINK BALLS
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Joined: Sun Oct 18, 2009 4:01 pm

Texturing 3DS Max :) Tutorialized

Post by MR PINK BALLS »

DUN DADA DUNN

Finally done,If I missed something or You have questions comments,LMK





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Poow
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Re: Texturing 3DS Max :) Tutorialized

Post by Poow »

Thanks man!

€ O noes, the whole unwrap thing. It's just a pain in the ass. I hoped you show a better way than the way I know so far.

burp, snuffle, yawn ^^
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HJGF
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Re: Texturing 3DS Max :) Tutorialized

Post by HJGF »

ty dude they great tutos :D
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MR PINK BALLS
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Re: Texturing 3DS Max :) Tutorialized

Post by MR PINK BALLS »

thanks hopefull,ill get time and make some modeling tutorials.

My season is about to start,so I have no time.
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=ArA=DeathFromAbove
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Re: Texturing 3DS Max :) Tutorialized

Post by =ArA=DeathFromAbove »

Hey Pink, i missed something at the end of your last tut here regarding the assigning the texture to faces you selected on your weapon.

You selected the end piece of the model and you selected normal and box mapping and then you could move the faces and vertices of the model to different parts of the UVW editor. I presume you were moving it to different parts of the texture? How did you then assign the texture to the model? At that point in your tutorial you then went to the completed mapped model...

Ill go back and look at tut 2 where you assigned the texture to the face of the cube perhaps theres an answer there.
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