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Battlefield 1942 Mods, Modding Tutorials. Forums and Mod Downloads. • View topic - Using Battlecraft to add objects; add to your SSM Patch file

Using Battlecraft to add objects; add to your SSM Patch file

Help setting up tips/tricks using Battlecraft

Using Battlecraft to add objects; add to your SSM Patch file

Postby Iced Earth » Thu Oct 22, 2009 9:46 pm

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Re: Using Battlecraft to add objects; add to your SSM Patch

Postby Tuesday » Tue Aug 03, 2010 3:15 pm

Is there any way to play a map I modded to test it before I put it on my server?
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Re: Using Battlecraft to add objects; add to your SSM Patch

Postby Iced Earth » Tue Aug 03, 2010 4:22 pm

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Re: Using Battlecraft to add objects; add to your SSM Patch

Postby Tuesday » Fri Aug 06, 2010 8:12 pm

Thanks but can you explain that in more detail please?
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Re: Using Battlecraft to add objects; add to your SSM Patch

Postby Iced Earth » Fri Aug 06, 2010 9:08 pm

Hmm, thats pretty much it, lol.

Copy your whole Battlefield 1942 folder. Paste it somewhere else. Go to this copy of your BF's levels folder, and put your maps there. Find the dedicated_server.exe program that comes with BF in the copied folder, and set it up for a LAN game on your map. Open your regular BF and go to multiplayer -> local. Refresh and your game should show up. Join it! If it works, your patch is good. If you crash, something is wrong.
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