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Re: Bugs / Comments Thread

Posted: Sat Apr 17, 2010 11:02 am
by Bonaparte
Ya this is a great mod and works perfectly on mine and my friends computers. Are you still working on this mod?

Re: Bugs / Comments Thread

Posted: Sun Apr 18, 2010 5:05 am
by fo0k
Thanks, good to know it gets a bit of play :)

Never made BC files, but I did place the car spawners and i think all obects/textures in the main rfas in the final version (as opposed to just having all content in the map as a custom..)
So it should work a bit in bc to make a custom map for it.. (there only a handful of statics really so should be 2 mins to make a cfg/lst file for this). If anyone wants to try a custom map I would love to try it for sure! Do you guys prefer the strict or freeplay? Once you master the strict view its a pretty good race.

Re: Bugs / Comments Thread

Posted: Fri Feb 25, 2011 6:42 pm
by Swaffy
I like freeplay for its "Lets just screw around for 30 minutes!" gameplay, but I also like its strict mode for actual racing.

Re: Bugs / Comments Thread

Posted: Tue Mar 18, 2014 2:11 am
by Vilespring
after floating around the forums, I find this. I now have a cool mod in BF, and also addicted to Re-volt. Apparently, there is a Re-volt modding community just like this BF 1942 modding community! Kinda cool how old games are kept alive! :)

Re: Bugs / Comments Thread

Posted: Wed Apr 09, 2014 1:09 pm
by Ruuga
I didn't really know what to expect from this mod because most of BF42-mods are just simply FPS games. I was positively surprised. You had really broken the boundaries of BF42 and made a completely new game!

I have never driven a real RC-car so I can't really say if there is something to change in the controls. I would like to see more maps with ramps and little ponds of water to make driving more interesting.

Re: Bugs / Comments Thread

Posted: Thu Apr 17, 2014 1:16 pm
by Swaffy
Ruuga wrote:I have never driven a real RC-car so I can't really say if there is something to change in the controls. I would like to see more maps with ramps and little ponds of water to make driving more interesting.
They drive quite similarly to real gas-powered R/C cars. Very agile, with lots of tight steering and fast acceleration/deceleration. I also like the gas fume effect he made for the cars.