GCN Mario Kart for BF1942!

Game Cube Conversion for 1942
Mod Download, Serverside Mods and Custom Maps

Re: GCN Mario Kart for BF1942!

Postby Apache Thunder » Wed Dec 25, 2013 1:53 am

Got it done before Christmas! :D

MarioKart42_v12f.exe

I've updated the mod. It now has two new tracks (Daisy Cruiser and SkyScraper) Two new vehicles are also added. The Default Mario Kart that Mario has in Double Dash and the Golden Kart. (also from Double Dash)

Mushroom Bridge and Mushroom City now have moving traffic. :D


If you update the server to this version let me know so we can test it out. :D
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Re: GCN Mario Kart for BF1942!

Postby freddy » Thu Dec 26, 2013 1:22 am

server updated with MarioKart42_v12f.exe
servername: GCN Mario Kart IP: 37.187.19.136 port: 15000

download mirror: MarioKart42_v12f.exe
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Re: GCN Mario Kart for BF1942!

Postby Apache Thunder » Thu Dec 26, 2013 4:47 am

Was able to get on and test one of the maps that I have the new moving traffic on. Worked great despite my horrid ping. I'm a bit too far from where ever this server is located. But it worked despite that. So looks like no problems. :D
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