DC Global Front 0.2A beta

Modern warfare for 1942
Mod Download, Serverside Mods and Custom Maps

DC Global Front 0.2A beta

Postby Marshall_Nord » Sat Apr 03, 2010 1:29 pm

DC Global Front is a mini-mod for the legendary Desert Combat mod for Battlefield 1942. It adds new armies (faction), vehicles, hand weapons and maps to the DC core build. Some of the DC/vanilla 42 maps have been renamed and reworked to better suit the GF environment. Global Front features a series of maps that depict individual scenarios that may or may not be connected to the other maps. There is no overall story line to connect everything together. GF is intended to be played in coop game mode (due to limited players with such an old game) but Conquest and Objective fully supported.

This is the first public release of Global Front and it is, unfortunately, still in a Beta form. There are many WIP/unfinished elements that our small team wishes to finish. We intend to continue and improve Global Front; adding to the build so long as players want new content and the team is enthusiastic to continue our “hobby”.

You will need the following to play DC Global Front:

A CLEAN install of both:

Battlefield 1942 v. 1.61
Desert Combat v. 0.7

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DC Global Front 0.2A

New Factions (including language files):

Turkmenistan
Mexico
GDF (Guyana Defense force)
Iran
Venezuela

New Vehicles:

AH-1J Cobra (Iran)
F-4 Phantom (Iran)
F-5 Freedom Fighter (Iran)
F-18 Super Hornet
F-22 Raptor
UH-1 Huey (Iran)
MH-60L DAP (Direct Action Penetrator)
Mi-24E Hind (23mm fixed cannons)
MV-22 Osprey
SU-25R (Rocket Pod Frogfoot)

Ababil-4 UAV (Iran)
AC-130 Orbit (hand weapon-spawned orbiting gunship)
B-52 Strike (hand weapon)
Guided SCUD
Mobile SA-3 tracked vehicle
SU-24 Strike (hand weapon)

AAVP-7
BM21 (new model)
Boraq (Iran APC)
BTR-60
T-90
DIO 54TT (truck)
DIO M113 (Iran)
DIO M113MC (Iran Mortar Carrier)
DIO MLRS (fictional Iranian MLRS)
Gerdbad (fictional Iranian AA tank)
LAV-25
M6 Linebacker
M6A3 Linebacker II (fictional US AA tank)
M923 (truck)
Safir –74 (Iranian tank)
Safir-74M (Iranian Missile tank)
Stryker ATGM (Anti-tank Guided Missile)
Stryker MC (Mortar Carrier)
Stryker MGS (Mobile Gun System)
T-55
Ural 375 (truck)

New Hand Weapons:

Air support LGB (laser-guided bomb)
AK-103
AK-103S (scoped)
AP Landmine (with credited kills)
AT4
Benelli M4
Bizon SMG
Det Charge (timed explosive pack)
Dragunov
Flare Pistol
FN FAL
FN Minimi
G3
GPMG
M16A3 (scoped)
M24
M240
Medbag PCO (droppable medic supply)
OC-14 Groza
PKM-T80
RPG-26
SAG (guided manpad)
Uzi
XM-109

New Features:

More driver-gunner coded vehicles (BRDM Spandrel, HMMWV TOW)
3-zoom sniper rifles (using linked coding)
Working AP mines (team-specific)
Increased map view distances
Long-range muzzle flash on tank guns
Weaker rear armor for all tanks, IFV’s and APC’s
Secondary drop kit hand weapons to expand spawn menu
Camera shake for soldiers
BF2 hover-style helicopter engines
Reactive armor on some tanks/IFV’s (less damage from HE projectiles)

Many, many new static objects

Please review and post any omissions/errors:

Modelers:

Crazy Eyes
DCDragon
Layoric
Marshall Nord
Norjax

Texture Artists:

CobraPhantom
Cristhian
hellboy
Layoric
Marshall Nord
Norjax
Shadow Co.

Coding:

Apache Thunder
Crimson Raptor
Layoric
Marshall Nord
Norjax
Raven NL
Sting

Mapping:

Marshall Nord
Norjax

Voice Acting:

Cristhian
reza the great
ZekeCraft

Sound Artists:

Cristhian
hellboy

Playtesters:

Agouti
Apache Thunder
Azaroth
buschhans
CobraPhantom
Cpt.-Chris-=AAS=-
Crazy Eyes
Crimson Raptor
Cristhian (Atlasfield/Atlas)
DACV
Devil Dog [812]
DrRodriguez
DuckDAWorld
el coyoto
Frenchy
Frost
hellboy
HJGF
HotBeef
Layoric
Marshall Nord
Michael Mikes
mrdoom
Norjax
OES95
PricelineNegotiator
Raven NL
reza the great
RustyBandSaw
Ryham
sgtjake (*Sgt.Jake)
Shadow Co.
SNIPER
spitfire
Sting
winterfox223
ZekeCraft
Zeldon
ZeroSen


Third Party Contributors:

DCR mod - selective mod content
DCX mod - selective mod content
EoD mod – selective mod content
WDW mod - selective mod content

4centsShy – map/map content
Dzeri – map/map content
Goldrush – map/map content
Joe Hanson – map/map content
NoDice – map/map content
Russian Comrade – map/map content

Thanks to the following sites and their contributors:

3DCADBrowser.com
Archive3D.net
Cgtextures.com
TurboSquid.com

BattlefieldModding.com
BattlefieldSinglePlayer.com
Bf-games-net
Filefront.com
ModDB.com
TotalBF2.com
StrategyInformer.com


Special Thanks:

Dnamro – AI tips/contact information
(EOD)TrahnLee – permission to use EoD content
GlobalFear (Art) – permission to use DCX content
Megaraptor – permission to use WDW content
Tanelorn – permission to use DCR content

And anyone else we may have forgotten


Get you download here:

Mod DB

http://www.moddb.com/mods/httpwwwmoddbc ... /downloads

Strategy Informer

http://www.strategyinformer.com/pc/batt ... 35566.html

Filefront

http://battlefield2.filefront.com/file/ ... ont;112397
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Marshall_Nord
 
Posts: 33
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Re: DC Global Front 0.2A beta

Postby freddy » Sat Apr 03, 2010 7:34 pm

thanks, looks nice!
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freddy
 
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