DC Unauthorized v3.3 ready for combat!
Re: DC Unauthorized v3.1 ready for combat!
This is quite independent from to the mod, it's a matter of BF42 in general. And you guys at Vu run bf servers already, so you should know
It's a pity that the xpacks are required to get this running. It's the only reason why we on Valkyrie decided not to give it a try and host a server with it. We'd been looking a long time for an alternative option to the dusty coop maps of standard DCF. And this definitely has everything to wish for - well, except for the included files for the xpack stuff ^^
It's a pity that the xpacks are required to get this running. It's the only reason why we on Valkyrie decided not to give it a try and host a server with it. We'd been looking a long time for an alternative option to the dusty coop maps of standard DCF. And this definitely has everything to wish for - well, except for the included files for the xpack stuff ^^
- Apache Thunder
- Posts: 1210
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- Location: Levelland Texas, USA
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Re: DC Unauthorized v3.1 ready for combat!
Last I checked the mod works for everyone so long as the server isn't running the xpack maps. I ported the jetpacks over so the xpacks aren't needed for maps that have the jetpacks.
I have cameras in your head!
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: DC Unauthorized v3.1 ready for combat!
New video:
I have added supply drops to the Assault kits and added a 7th slot version of the vehicle drop handweapon to most of the other weapons now that I have room for it.
Also shown at the end is the DC Final Camel easter egg vehicle rigged and animated by me. I haven't yet decided what I will do with it but I have made 2 idle animations and a death animation for it.
I have added supply drops to the Assault kits and added a 7th slot version of the vehicle drop handweapon to most of the other weapons now that I have room for it.
Also shown at the end is the DC Final Camel easter egg vehicle rigged and animated by me. I haven't yet decided what I will do with it but I have made 2 idle animations and a death animation for it.
I have cameras in your head!
Re: DC Unauthorized v3.1 ready for combat!
THAT CAMEL IS SO AWESOME
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: DC Unauthorized v3.1 ready for combat!
HJGF wrote:ROFL GJ!!! why u dont make it a pco
It already is a PCO. (you can get on it by pressing E). However right now it doesn't "move" anywhere.
I have cameras in your head!
-
- Posts: 6
- Joined: Sun Jun 06, 2010 3:01 am
Re: DC Unauthorized v3.1 ready for combat!
Indeed - awesome camel! (How did I know you were gonna frag it...?)
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: DC Unauthorized v3.3 ready for combat!
V3.3 Ready!
DC_Unauth_v3_3.exe
If you get any CTDs with the dedicated server while in COOP mode, you will need to run it in Win2000/WIn98 compatibility mode.
DC_Unauth_v3_3.exe
If you get any CTDs with the dedicated server while in COOP mode, you will need to run it in Win2000/WIn98 compatibility mode.
I have cameras in your head!
Re: DC Unauthorized v3.3 ready for combat!
Thxs Apache!!!
Downloading....
Downloading....
Re: DC Unauthorized v3.3 ready for combat!
1,44GB the Mod file was extended ernorm.
Comes some new Tanks and Nations in?
What do you want to do for?
A server for this to can play online was a good idea.
Comes some new Tanks and Nations in?
What do you want to do for?
A server for this to can play online was a good idea.
hgklan.plusboard.de