Operation Road Rage (for Desert Combat)
Posted: Wed May 14, 2014 9:21 pm
I've finally a finished a major map project that involved porting Operation Road Rage from BF2. This includes ALL the staticobjects (over 149 unique objects + their child objects) and even got some BF2 vehicles working on the map too! I saw the eye sore that was Dalian Plant and Gulf of Oman. These maps were ported a long time ago and my modding knowledge has since changed. So I've finally decided to really think and find a way to solve the issue with getting BF2 statics to look good in BF1942. Well I've found a way! It was a bit tedious, but the end result came out very nice!
Video Preview:
Features:
1. Full BF2 port complete with all 149+ statics from Battlefield 2 and BF2: Armored Fury Booster Pack.
2. Special lightmapping technique now allows BF2 statics to appear correctly in BF1942 without noticeable quality loss!
3. A majority of the vehicles on this map were ported directly from BF2. The DPV, Humvee have been replaced by the versions present in BF2. Other BF2 vehicles present are: aav_Tunguska, jep_paratrooper, JEP_VODNIK, tnk_type98, M6_Linebacker, (modified version of DC Bradley tank to look and sound like M6-Linebacker) xp2_musclecar_01, xpak2_Semi.
4. Features new BF2 conversions of stationary weapons: ATS_TOW, ATS_HJ8, USAAS_Stinger, IGLA_DJIHIT.
5. Some guns have their gun fire sounds replaced with BF2 equilivents, this includes the 50 cal MG used on M1A1 and the the stationary guns. (they have been renamed to MEC-Bipod, and US-Bipod respectively)
6. Claymore from BF2 ported and is fully functional! Tested to be stable and no longer requires the complicated PCO and death bubble system needed in previous iterations of anti-soldier landmines. This means they will be fully functional in multiplayer! But watch out, they will go off on friendlies!
7. Vehicle drop handweapon from BF242 mod ported over. Now you can call a vehicle drop where ever you are. Just make sure you are using the Heavy Assault kit!
8. Due to BF2's unusual habit of having most vehicles on their own spawner template, this means greater flexibility for replacing any vehicles you want via a server side mod!. Don't want two A10s or two SU-25's? Just change one of them to a fighter jet!
9. Soldier parachute replaced with BF2 Parachute.
10. Flagpoles and flags replaced with ones from BF2.
11. DDS DXt1 format lightmaps should mean better performance on older machines.
12. Special system employed to allow different minimaps and combat zones on different game modes. This means CTF, and TDM use a combat zone and minimap that looks like the "16 player" sized versions of this map in BF2.
13. Full singleplayer support.
14. Custom Thumbnail and loading screen with the mission briefing text from BF2.
15. Destructible Traffic signs just like in BF2, this includes the fuel tank wagon object!
Download Links: (this is a standalone map, just copy the RFA to the levels directory of your Desert Combat mod)
Client Files: (most users will use this)
OperationRoadRage_DC.rar
Server Files: (USE ONLY FOR REMOTE SERVERS!)
OperationRoadRage_DC_ServerFiles.rar
Credits to DACV (you can find him over at BFSP forums) who ported the xpac2_semi, xp2_musclecar_01, and tnk_type98 vehicles which I have included on this map. All other content was ported by me with some improvements made to the 3 existing ones ported by DACV.
Hope you enjoy this release!
Video Preview:
Features:
1. Full BF2 port complete with all 149+ statics from Battlefield 2 and BF2: Armored Fury Booster Pack.
2. Special lightmapping technique now allows BF2 statics to appear correctly in BF1942 without noticeable quality loss!
3. A majority of the vehicles on this map were ported directly from BF2. The DPV, Humvee have been replaced by the versions present in BF2. Other BF2 vehicles present are: aav_Tunguska, jep_paratrooper, JEP_VODNIK, tnk_type98, M6_Linebacker, (modified version of DC Bradley tank to look and sound like M6-Linebacker) xp2_musclecar_01, xpak2_Semi.
4. Features new BF2 conversions of stationary weapons: ATS_TOW, ATS_HJ8, USAAS_Stinger, IGLA_DJIHIT.
5. Some guns have their gun fire sounds replaced with BF2 equilivents, this includes the 50 cal MG used on M1A1 and the the stationary guns. (they have been renamed to MEC-Bipod, and US-Bipod respectively)
6. Claymore from BF2 ported and is fully functional! Tested to be stable and no longer requires the complicated PCO and death bubble system needed in previous iterations of anti-soldier landmines. This means they will be fully functional in multiplayer! But watch out, they will go off on friendlies!
7. Vehicle drop handweapon from BF242 mod ported over. Now you can call a vehicle drop where ever you are. Just make sure you are using the Heavy Assault kit!
8. Due to BF2's unusual habit of having most vehicles on their own spawner template, this means greater flexibility for replacing any vehicles you want via a server side mod!. Don't want two A10s or two SU-25's? Just change one of them to a fighter jet!
9. Soldier parachute replaced with BF2 Parachute.
10. Flagpoles and flags replaced with ones from BF2.
11. DDS DXt1 format lightmaps should mean better performance on older machines.
12. Special system employed to allow different minimaps and combat zones on different game modes. This means CTF, and TDM use a combat zone and minimap that looks like the "16 player" sized versions of this map in BF2.
13. Full singleplayer support.
14. Custom Thumbnail and loading screen with the mission briefing text from BF2.
15. Destructible Traffic signs just like in BF2, this includes the fuel tank wagon object!
Download Links: (this is a standalone map, just copy the RFA to the levels directory of your Desert Combat mod)
Client Files: (most users will use this)
OperationRoadRage_DC.rar
Server Files: (USE ONLY FOR REMOTE SERVERS!)
OperationRoadRage_DC_ServerFiles.rar
Credits to DACV (you can find him over at BFSP forums) who ported the xpac2_semi, xp2_musclecar_01, and tnk_type98 vehicles which I have included on this map. All other content was ported by me with some improvements made to the 3 existing ones ported by DACV.
Hope you enjoy this release!