Custom Handweapons on a permap basis...
Posted: Sun Nov 03, 2013 10:29 pm
I have finally solved the riddle of getting custom handweapon animations to work correctly in a mapside mod. So if you ever want a custom handweapon to work in a map without tampering with the main mod RFAs, with the help of my provided files, you can now easily get them to work. You just add your weapons as if you were creating them in a main mod.
Download link:
MapSideGunz.rar
Be sure to provide feedback on how well it works for you. I can make adjustments to this if there is unforseen issues. But in the tests I've done, my custom weapons work correctly on my IS82 map that I am working on. So I don't see any issues that any one else would run into provided they know how to add custom weapons. You'll need to provide your own gunz as none are provided here.
Download link:
MapSideGunz.rar
Be sure to provide feedback on how well it works for you. I can make adjustments to this if there is unforseen issues. But in the tests I've done, my custom weapons work correctly on my IS82 map that I am working on. So I don't see any issues that any one else would run into provided they know how to add custom weapons. You'll need to provide your own gunz as none are provided here.