BF mod: Area51 Ver 2.20
Re: BF mod: Area51 Ver 2.20
Aag!! I can't get Ai to work with the tanks!! they whill get into the US_Heavy tank, but they don't fire, and they wont get into the axis one at all!
EDIT: Can you please mess with the titan's speed? right now he goes faster than his legs move
EDIT: Can you please mess with the titan's speed? right now he goes faster than his legs move
Walk quietly and carry a sniper rifle
Re: BF mod: Area51 Ver 2.20
Oh and I'll post the nuke mesh soon!!
Walk quietly and carry a sniper rifle
Re: BF mod: Area51 Ver 2.20
On second thought, just upload your Objects.rfa fileBut please can you upload the new version?? I want very much!!
Walk quietly and carry a sniper rifle
- Vilespring
- Posts: 740
- Joined: Sat Nov 24, 2012 5:47 am
- Location: Somewere in the United States
Re: BF mod: Area51 Ver 2.20
Alright. This is what I have done to this version;
Titan guns fire individually.
US Heavy Tank guns do not have knife effects while firing. (Because I made it put them half a kilometer in the sky )
US Heavy Tank tracks are fixed, no weird wheels, track animations are correct
Axis Heavy Tank camera moved up half a meter
Axis Heavy Tank guns alternate fire
Axis Heavy Tank guns charge up
With all of this, the fire positions on the Axis Heavy Tank are a little off; they are a bit too close and to the side.
I would also like the charge up effects to loose the fire, make it a blast of eNeRgY, it makes no sense in my opinion. It should also look red :3
one funny thing about the charge up effect, there is a faint version where the effect started. if you go to 3rd person, point the turret to one side, start the fire, then turn it the other way, the effect is kinda, floating. You gotta see it to see what I mean.
I do not have the titan's moving speed fixed in this version.
EDIT: This idiot forgot to submit the files
Titan guns fire individually.
US Heavy Tank guns do not have knife effects while firing. (Because I made it put them half a kilometer in the sky )
US Heavy Tank tracks are fixed, no weird wheels, track animations are correct
Axis Heavy Tank camera moved up half a meter
Axis Heavy Tank guns alternate fire
Axis Heavy Tank guns charge up
With all of this, the fire positions on the Axis Heavy Tank are a little off; they are a bit too close and to the side.
I would also like the charge up effects to loose the fire, make it a blast of eNeRgY, it makes no sense in my opinion. It should also look red :3
one funny thing about the charge up effect, there is a faint version where the effect started. if you go to 3rd person, point the turret to one side, start the fire, then turn it the other way, the effect is kinda, floating. You gotta see it to see what I mean.
I do not have the titan's moving speed fixed in this version.
EDIT: This idiot forgot to submit the files
- Attachments
-
- Objects.rfa.zip
- (241.46 KiB) Downloaded 1030 times
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Re: BF mod: Area51 Ver 2.20
Yeah, the fire was a temporary measure I was going to fix. But I couldn't get it to work, so I never finished it
Is there any way you can make the titan guns fire like: Right fire, Left fire, Right fire, Left fire..... etc? but with only one button on the mouse?? sorry about that.
Is there any way you can make the titan guns fire like: Right fire, Left fire, Right fire, Left fire..... etc? but with only one button on the mouse?? sorry about that.
Walk quietly and carry a sniper rifle
- Vilespring
- Posts: 740
- Joined: Sat Nov 24, 2012 5:47 am
- Location: Somewere in the United States
Re: BF mod: Area51 Ver 2.20
IS that what you wanted? okay, then. I can do that
I'll make them alternate.
I'll make them alternate.
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
- Vilespring
- Posts: 740
- Joined: Sat Nov 24, 2012 5:47 am
- Location: Somewere in the United States
Re: BF mod: Area51 Ver 2.20
Use Gmail for that kinda stuff. I am usually on when I'm available to talk. I check here every 2-4 hours.
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
- Vilespring
- Posts: 740
- Joined: Sat Nov 24, 2012 5:47 am
- Location: Somewere in the United States
Re: BF mod: Area51 Ver 2.20
And you guys out there, you are welcome anytime to come and test it a bit!
I would love some suggestions.
I would love some suggestions.
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"