BF mod: Area51 Ver 2.20

Full Game Conversions and Custom maps
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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

I know, go check, it is updated :lol:

sarcasm? I I did that in text?!?!!?
I have never successfully had someone detect sarcasm in typing, but I didn't try that time. :? (now THAT is intentional :D )
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

The website is now updated! here is the link for the download if you are too lazy. :lol:
http://www.mediafire.com/download/1v12q ... Area51.zip
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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"I didn't steal your pizza"
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BotHunter
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Re: BF mod: Area51 Ver 2.20

Post by BotHunter »

Area 51 updates:

Fixed Ax tank AI
Fixed Ax tank track animation speed
Fixed US AA gun firing mechanics
Fixed US tank AI
Fixed US tank track animation speed
Added US and AX shield generators
Added Ax AA cannon
Modified double-barreled tank firing mechanics
fixed various effects
Added US power generator
bug fixes
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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

OKAY! there is a little mini update from my end of the universe!

Updates-
fixed muzzle effects on tanks
fixed small (annoying) bug engineer's rifle
added the "Debug_Machine", a vehicle only spawnable by debugger!
Objects.RFA.zip
(260.18 KiB) Downloaded 1260 times
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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"I didn't steal your pizza"
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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

Okay, a small update is coming by, a new AT turret!
triple barreled defense cannon, called Point Defense!

here is all the RFAs, has some things that needed to be done in a certain, picky way.

EDIT: woooo, too big, uploading to google drive and I'll add the link when it's done.

EDIT2: here it is! https://drive.google.com/file/d/0ByZhJC ... sp=sharing
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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"I didn't steal your pizza"
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BotHunter
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Re: BF mod: Area51 Ver 2.20

Post by BotHunter »

Cool! Thanks Vilespring!
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BotHunter
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Re: BF mod: Area51 Ver 2.20

Post by BotHunter »

Hmm. I need permission to download. :?
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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

Oh google. Lemme see what I can do.

EDIT: okay bot, I added you to the list of people who can download it. :)
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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"I didn't steal your pizza"
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buschhans
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Re: BF mod: Area51 Ver 2.20

Post by buschhans »

Is there an update of modding actually?

I have see i the modding corner, you work on a working nuclear missile ingame?:-)
New pictures and facts are welcome here in this sleeping topic.;)

best regrats to you
If do you like the BF 1942 Mods or search a Download please visit: http://hg-clan.blogspot.de/
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Vilespring
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Re: BF mod: Area51 Ver 2.20

Post by Vilespring »

I'm still getting my stuff onto my new computer and fighting my addiction to GTA V, but I should begin work again when i find where I put the meshes! :lol:
A picture is worth a thousand words, but takes up three thousand times the memory.

Area 51: http://battlefieldarea51mod.weebly.com/

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"I didn't steal your pizza"
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