a mix of stuff from many mods into 1 dc final map

Models, Objects, Textures, Sounds and probably some other weird stuff.
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E-3
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Joined: Thu Apr 24, 2014 11:00 pm

a mix of stuff from many mods into 1 dc final map

Post by E-3 »

you can race you can fly a car blow up a nuke or fly many helis and many more stuff

http://www.gamefront.com/files/25173497/Bocage_Day4.zip

or download from here https://docs.google.com/uc?id=0B7cGjW31 ... t=download
copyrights go to the makers of the models and code


the FlyingDelorean is from Apache Thunder from bfmods.com


disco1 and disco2 are from GoodDayToDie on is82.com

all racecars are from rubba chikin & flamin from is82.com

admin cars are from 21cw mod who made it i don't know :(

ka50 is from Aviad Tobaly aka (ClearDark) from 21cw mod

mi28 is from JD also 21CW mod

airwolf and redwolf are from Sandy W. Irmscher aka Zaitsev Jr. airwolf mini mod map on dc final

kitt and diablo car are from Ultimate-Warrior(GER) & Ebi airwolf_mod

nuke bomb Effect is from fhsw mod ratte tank who made it i don't know :(

rc heli and tiger tank are from hikonyan soccer mod

terrorist kit is from Desert Combat Extended mod who made it i don't know :(

jap jet from INUSABA mod don't know who made that model


komodo dragon from pirates mod don't know who made that model
Last edited by E-3 on Thu Aug 20, 2015 8:43 pm, edited 3 times in total.
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mistamontiel
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Re: a mix of stuff from many mods into 1 dc final map

Post by mistamontiel »

Welcome !

First off , bocageday4 fucking rocks !!

Secondly .. is christmas_fever_disco.bik used ? Where is the new disco ..? Just saw the original one

There are many toys here I have just not seen elsewhere .. terrific !!! A new loadout/kit .. not sure where which grid

Absolutely love seeing Airwolf's Diablo .. ahh so now 21CW hikonyan (another soccer mod ?) and Inusaba are on me hit-list
E-3
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Re: a mix of stuff from many mods into 1 dc final map

Post by E-3 »

no there is only 1 soccermod just take the tc tiger from that mod http://www.moddb.com/mods/soccermod/images/soccer and its made by hikonyan

and here is Inusaba mod http://battlefield2.filefront.com/file/ ... _Mod;23687

i cant find 21cw mod anymore i still have that on my old hd so thats why i have it.
i upload it if you want

you will find disco nr 2 on h4 on map
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mistamontiel
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Re: a mix of stuff from many mods into 1 dc final map

Post by mistamontiel »

"The file you are looking for seems to be missing. Please contact an administrator if you feel this is an error."

:oops:
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mistamontiel
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Re: a mix of stuff from many mods into 1 dc final map

Post by mistamontiel »

DC_v0_8_Bocage_Day4.rar

Plus saved 100+ megs

Cheers E3
Last edited by mistamontiel on Fri Mar 27, 2015 8:08 pm, edited 1 time in total.
E-3
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Re: a mix of stuff from many mods into 1 dc final map

Post by E-3 »

link now works again http://www.gamefront.com/files/25173497/Bocage_Day4.zip


will the less mb version still be the same so guys that have the old version can still join up ? on my server survivalclan.tk
Last edited by E-3 on Fri Aug 14, 2015 2:49 am, edited 1 time in total.
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mistamontiel
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Re: a mix of stuff from many mods into 1 dc final map

Post by mistamontiel »

Awesome, joined + faved

Love the multimod rotation , but the counter breaks at #255 .. rotation should not exceed 255 because everything above is not votable

I would ditch all the FH because .. you're hopeless as infantry o.0

Parcours 2 .. awh damn !!!

All I did was .rar compression .. .zip is inferior in classic BF's cases

All the directory structure in your original archive was bit inconvenient , so it's just the .rfa and .bik laid bare . Again, FANTASTIC MAP !!!!
Zeuser
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Re: a mix of stuff from many mods into 1 dc final map

Post by Zeuser »

That was fun.

I spotted some DCX stuff in there. Sweet.

Although I don't remember putting miniguns on the Hind Special Ops.

It's funny too because I just finished porting over Airwolf and Redwolf to DCX over the weekend. It's upgraded a bit to DCX standards.

There isn't much content I can rip from this mod except for perhaps some cars and the Nuke bomb effect.

I fitted a Nuke onto the "Hidden for 20 years" DCX Avro Arrow PS.2 "Darky". I have the bomb, just needed the effect. I was never able to code that effect myself. sigh.

"Darky" -> [youtube]https://youtu.be/WvKNMUATHwQ[/youtube]
Diamondback
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Re: a mix of stuff from many mods into 1 dc final map

Post by Diamondback »

Great videos. I like the destroyable buildings. Perhaps adding the dark smoke and fire effects to the wrecks would be nice.

One thing I've always wanted to see in DC are correct weapon reload animations for all the hand weapons. I noticed that some hand weapons use the default vanilla BF reload animations. It would be nice to see these animations replaced with the real thing.
See my Strasbourg map project here.
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