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Mod Request - Blank Mod / Empty Slate

Posted: Sat Nov 16, 2013 3:45 am
by fo0k
if anyone would like to do something awesome..

I would like to see / use a totally blank interface mod/version of bf42. A clean sheet to use the engine for any purpose. Only the basic spawn facility would be enabled.

1. After loading screen, user sees the start/ready screen. The only choice/hud element here is for the player to press Ready.
start-ready_screen.png
2. Player then sees the spawn screen. The only choice/hud element should be to click the spawn point and then click Done
spawn_screen.png
3. After the player has spawned they should see no hud / overlay elements at all for the remainder of play, unless they die.

4. If the player dies the default action of returning to the spawn screen takes place and they start over, spawning again.


That's it.

Re: Mod Request - Blank Mod / Empty Slate

Posted: Sat Nov 16, 2013 4:13 am
by Vilespring
not like I can do it, but you want the engine's bare guts?

Re: Mod Request - Blank Mod / Empty Slate

Posted: Sat Nov 16, 2013 6:14 am
by freddy
tricky :)

one piece of the puzzle (get rid of minimap)

Code: Select all

hud.useThumbnailMap 0

Re: Mod Request - Blank Mod / Empty Slate

Posted: Sun Nov 17, 2013 1:52 pm
by fo0k
it is kinda tricky isn't it :/ starts to melt my brain after a few mins..

There are 2 routes I suppose.. I had only thought about the 'hide it from view with some alpha.. etc' but perhaps it possible to actually disable it all as with minimap?

Re: Mod Request - Blank Mod / Empty Slate

Posted: Sun Nov 17, 2013 9:31 pm
by Swaffy
Have you tried to simply delete the map image files from the RFA file?

Re: Mod Request - Blank Mod / Empty Slate

Posted: Sun Nov 17, 2013 11:16 pm
by freddy
I think many of those "images" for the hud is in the menu.rfa file!? if possible shoulda make that files map based and change em to what you need

Re: Mod Request - Blank Mod / Empty Slate

Posted: Tue May 06, 2014 10:29 pm
by Apache Thunder
Removing all the HUD elements from the ingame meme file might be the better route for something like this.

The tricky part is finding a way to spawn without selecting a kit. But I think it always defaults to the first one if you just spawn without interacting with the kit buttons. The Done button can just be moved. I could look at this when I got some free time. I assume you want even the crosshair to be gone too? As for the minimap, just use a blank ingameMap.dds file. minimap related elements are hard coded and I don't think one could remove minimap icons and the like without exe hacks as the meme files don't have anything minimap related in them besides the minimap frame.