Map request: Project Trinity
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Map request: Project Trinity
Hey folks! Carnie again, and i'd like to request a Conquest map for co-op!
You guys have probably seen or heard about Nuketown from COD Black ops, and I thought up a neat map based on that, only larger and different.
Story/debriefing: It's July 24th, 1945. The United States have created another type of nuclear bomb, codenamed "Trinity", and are about to test it on a nuclear testing site in the (fictional) Paranormal Desert in the northern US. A secret service battalion of Germany has managed to escape from the defeated nation and fly over to the States. They are trying to steal the bomb and drop it over Washington, DC in a final attempt to win the war. The American's task is to push the remaining German forces out of their own country by any means necessary. Because most of the American tanks are still in Europe and the Pacific, they must use the fewer vehicles they have against German planes and a Tiger that the Germans have managed to fly over. The testing site itself is right in between each base with a flag dead center in the middle of the "street". The site is just a complete square with 4 solid coloured houses. The street goes right down the middle of the site, and the site is surrounded by a huge fence, with an opening on each side, like so: There would be 3 flags: one in the middle of the testing site, and the others are the bases. The bases are owned by their respective teams, while the testing site is neutral
For the complete statistics:
Map name: Project Trinity
Location: Paranormal Desert
Weather: Bright and sunny in the afternoon
Teams: US and Germany
US' tickets: 250
Germany's tickets: 200
For the available vehicles:
US Base
C-47 Skytrain: 20 second respawn time. Max is 2 at a time
M4 Sherman: 10 second respawn time. Max is 2 at a time
M3A1 Halftrack: 10 second respawn time. Max is 3 at a time
Willys MB: 5 second respawn time. Max is 4 at a time
Emplacements:
40 mm Bofors: 15 second respawn time. Max is 1 at a time
German Base
Tiger: 20 second respawn time. Max is 1 at a time
Hanomag: 10 second respawn time. Max is 2 at a time
JU-87 Stuka: 15 second respawn time. Max is 4 at a time
JU88A: 40 second respawn time. Max is 1 at a time
Vehicles spawned at testing site when captured
US:
Lynx scout car: 15 second respawn time. Max is 2 at a time
Willys MB: 5 second respawn time. Max is 3 at a time
Germany:
Kubelwagen: 5 second respawn time. Max is 2 at a time
If somebody could make this map for me, that would be great! Thanks!
You guys have probably seen or heard about Nuketown from COD Black ops, and I thought up a neat map based on that, only larger and different.
Story/debriefing: It's July 24th, 1945. The United States have created another type of nuclear bomb, codenamed "Trinity", and are about to test it on a nuclear testing site in the (fictional) Paranormal Desert in the northern US. A secret service battalion of Germany has managed to escape from the defeated nation and fly over to the States. They are trying to steal the bomb and drop it over Washington, DC in a final attempt to win the war. The American's task is to push the remaining German forces out of their own country by any means necessary. Because most of the American tanks are still in Europe and the Pacific, they must use the fewer vehicles they have against German planes and a Tiger that the Germans have managed to fly over. The testing site itself is right in between each base with a flag dead center in the middle of the "street". The site is just a complete square with 4 solid coloured houses. The street goes right down the middle of the site, and the site is surrounded by a huge fence, with an opening on each side, like so: There would be 3 flags: one in the middle of the testing site, and the others are the bases. The bases are owned by their respective teams, while the testing site is neutral
For the complete statistics:
Map name: Project Trinity
Location: Paranormal Desert
Weather: Bright and sunny in the afternoon
Teams: US and Germany
US' tickets: 250
Germany's tickets: 200
For the available vehicles:
US Base
C-47 Skytrain: 20 second respawn time. Max is 2 at a time
M4 Sherman: 10 second respawn time. Max is 2 at a time
M3A1 Halftrack: 10 second respawn time. Max is 3 at a time
Willys MB: 5 second respawn time. Max is 4 at a time
Emplacements:
40 mm Bofors: 15 second respawn time. Max is 1 at a time
German Base
Tiger: 20 second respawn time. Max is 1 at a time
Hanomag: 10 second respawn time. Max is 2 at a time
JU-87 Stuka: 15 second respawn time. Max is 4 at a time
JU88A: 40 second respawn time. Max is 1 at a time
Vehicles spawned at testing site when captured
US:
Lynx scout car: 15 second respawn time. Max is 2 at a time
Willys MB: 5 second respawn time. Max is 3 at a time
Germany:
Kubelwagen: 5 second respawn time. Max is 2 at a time
If somebody could make this map for me, that would be great! Thanks!
Last edited by Carnie The Clown on Fri Jun 07, 2013 5:04 pm, edited 3 times in total.
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Re: Map request: Project Trinity
CAN base? Canadians or Germans vs the US? lol
See my Strasbourg map project here.
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Re: Map request: Project Trinity
I know. Sorry bout that.Classical Modder wrote:CAN base? Canadians or Germans vs the US? lol
My original plan was to have Canada fight the US, but then I realized that it had to be axis vs. allies.
So Germany vs. US.
I forgot to change it
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Re: Map request: Project Trinity
I can make the map as far as object placement, texturing and heightmapping goes, but anything AI related is out of my department.
See my Strasbourg map project here.
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Re: Map request: Project Trinity
Really? Bots aren't too big an issue. I could ask someone else, or try Botinator. Please do make this for me!Classical Modder wrote:I can make the map as far as object placement, texturing and heightmapping goes, but anything AI related is out of my department.
If you have questions, let me know.
- Vilespring
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Re: Map request: Project Trinity
This seems pretty darn cool
BTW, how do you smuggle a tiger tank? the thing weights 61 tons!
BTW, how do you smuggle a tiger tank? the thing weights 61 tons!
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
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Re: Map request: Project Trinity
Logical answer: The Germans have ways of doing things that you have yet to know about.Vilespring wrote:This seems pretty darn cool
BTW, how do you smuggle a tiger tank? the thing weights 61 tons!
Illogical answer: Hacks
Glad you like it. It's been up for awhile, and I thought no one really thought much of it
- Vilespring
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- Joined: Sat Nov 24, 2012 5:47 am
- Location: Somewere in the United States
Re: Map request: Project Trinity
Game.spawnObject TigerCarnie The Clown wrote:...Illogical answer: Hacks
A picture is worth a thousand words, but takes up three thousand times the memory.
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
Area 51: http://battlefieldarea51mod.weebly.com/
"I didn't steal your pizza"
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- Joined: Wed May 29, 2013 9:48 pm
Re: Map request: Project Trinity
Exactly.Vilespring wrote:Game.spawnObject TigerCarnie The Clown wrote:...Illogical answer: Hacks