Improving the killing power of the ac-47 minigun
Posted: Wed Sep 11, 2013 4:05 pm
Hi, I wonder if anyone can please help? - I have been trying to improve the killing power of the ac-47 minigun. I have used the following code in the OST file of the map I am on. This is on BFV 1.21;
ObjectTemplate.active USMortar
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.projectileTemplate AC-47MiniGun_PCO3
ObjectTemplate.projectilePosition 0/-2/0
ObjectTemplate.spawnOverGroundOnly 0
ObjectTemplate.deployOnGround 0
ObjectTemplate.active NVAMortar
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.projectileTemplate AC-47MiniGun_PCO3
ObjectTemplate.projectilePosition 0/-2/0
ObjectTemplate.spawnOverGroundOnly 0
ObjectTemplate.deployOnGround 0
objecttemplate.active AC-47MiniGun_PCO3
ObjectTemplate.geometry stationary_m60_post_m1
ObjectTemplate.setSoldierExitLocation 0/0.5/0 0/0/0
ObjectTemplate.TimeToLive 5
ObjectTemplate.VehicleCategory VCSea
rem ^^^needed to spawn vehicle successfully
ObjectTemplate.canConvertToAmmo 100
ObjectTemplate.hasCollisionPhysics 2
ObjectTemplate.HasResponsePhysics 10
ObjectTemplate.explosionRadius 100
ObjectTemplate.explosionDamage 100
ObjectTemplate.explosionForceMod 1
ObjectTemplate.setEntryRadius 1
ObjectTemplate.AmmoType 16
ObjectTemplate.damageType 2
ObjectTemplate.material 224
ObjectTemplate.material2 224
ObjectTemplate.ForceOnExplosion 5
ObjectTemplate.radius 5
ObjectTemplate.YModOnExplosion 2.0
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowfullBodySoldier
It doesn't seem to matter what I change, the effect of the bullets is the same. It takes a lot of bullets to bring down a huey and I would like to improve it if possible.
Hope someone can help - this is a SSM mod by the way
Thanks
Scooby
ObjectTemplate.active USMortar
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.projectileTemplate AC-47MiniGun_PCO3
ObjectTemplate.projectilePosition 0/-2/0
ObjectTemplate.spawnOverGroundOnly 0
ObjectTemplate.deployOnGround 0
ObjectTemplate.active NVAMortar
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.projectileTemplate AC-47MiniGun_PCO3
ObjectTemplate.projectilePosition 0/-2/0
ObjectTemplate.spawnOverGroundOnly 0
ObjectTemplate.deployOnGround 0
objecttemplate.active AC-47MiniGun_PCO3
ObjectTemplate.geometry stationary_m60_post_m1
ObjectTemplate.setSoldierExitLocation 0/0.5/0 0/0/0
ObjectTemplate.TimeToLive 5
ObjectTemplate.VehicleCategory VCSea
rem ^^^needed to spawn vehicle successfully
ObjectTemplate.canConvertToAmmo 100
ObjectTemplate.hasCollisionPhysics 2
ObjectTemplate.HasResponsePhysics 10
ObjectTemplate.explosionRadius 100
ObjectTemplate.explosionDamage 100
ObjectTemplate.explosionForceMod 1
ObjectTemplate.setEntryRadius 1
ObjectTemplate.AmmoType 16
ObjectTemplate.damageType 2
ObjectTemplate.material 224
ObjectTemplate.material2 224
ObjectTemplate.ForceOnExplosion 5
ObjectTemplate.radius 5
ObjectTemplate.YModOnExplosion 2.0
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowfullBodySoldier
It doesn't seem to matter what I change, the effect of the bullets is the same. It takes a lot of bullets to bring down a huey and I would like to improve it if possible.
Hope someone can help - this is a SSM mod by the way
Thanks
Scooby