hello guys, im new here... you have very good info, help and tutorials on bf modding, congrats.
but i've searched all over for a solution for my problem, but couldnt find it, so please i need direct help.
i have 1 problem and 1 mistery...
the problem: i have some old crazy modded maps, made by someone using bf2 editor. i need to make some changes on (spawntimes and number) of the vehicles (like i did dozens of times before, starting from default maps), but when i edit the game_play_objects.con i only find the default vehicles. i cant find the extra vehicles created in the editor... i've serched all server.zip and cant find them.
is there any pro that can give an hint?
the mistery: i've modded many many deafault maps, all by changing lines in game_play_objects (i dont know how to use the editor),
i usually reduce spawntimes of vehicles and raise their numbers using this lines:
ex:
"ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.maxNrOfObjectSpawned 3"
but now im trying this for the first time in kubra_dam 64, and the number of vehicles in the map stays default (1)... i double and triple the vehicles and nothing happens. i've started from original kubra_dam gpo in root server, and didnt work. then i tryed with the default gpo in my game folder, the same, nothing happens. like i said before, i've done this dozesn of times, in oman, dalian, sharqui, etc... but what's happening in kubra?
does anyone has any ideia aboout this?
thank you for your attention and best wishes to all.
.
my server is online, multiplayer ranked server.