Search found 80 matches
- Sat May 08, 2010 6:00 pm
- Forum: 1942 Modding Discussion
- Topic: first person hand textures?
- Replies: 3
- Views: 7283
Re: first person hand textures?
I don't have DCF but in bf42 and bfv they are in the texture.rfa check there first. Also there are texture files in the level itself so you might want to check there as well. I hand some hand textures in a subfolder of the main texture file. Sorry I can't be more of a help but I hope you find it. Go...
- Sat May 08, 2010 10:53 am
- Forum: General discussion & notices
- Topic: Custom Map questions and things
- Replies: 2
- Views: 6114
Custom Map questions and things
OK, I had this idea for a custom map, which I hinted at the other day, so I'm going to let you in on what it deals with and if anyone has any ideas or wants to pitch in on the project feel free to let me know since I know I'll need help with this especially since I still have not worked the bugs out...
- Thu May 06, 2010 9:39 pm
- Forum: General discussion & notices
- Topic: 3DS Max
- Replies: 22
- Views: 31021
Re: 3DS Max
I finally got the max tools to install to Max 8. It was a head ache to do but so far no errors while using it. I had to reinstall max 7 then rename the folder so it wouldn't install it to 7 then move my max 8 folder to where max 7 is installed and rename the folder to max 7. After it installed the t...
- Thu May 06, 2010 2:07 am
- Forum: 1942 Modding Discussion
- Topic: Looking for a team of modders!
- Replies: 41
- Views: 54471
Re: Looking for a team of modders!
I'm looking for modern (post-1970) buildings, such as apartments, warehouses, offices, skyscrapers, factories and stores. LOL I already have some of these done if I can remember where I put them. I used them for a project for animation 2 class. I'll see if I can find them. I have an airport too if ...
- Thu May 06, 2010 1:49 am
- Forum: General discussion & notices
- Topic: Battlecraft help needed.
- Replies: 8
- Views: 12847
Re: Battlecraft help needed.
The vid card was updated before I installed the game and there still not a newer update that the one that is running now. I know what is causing the crash now with both BCV and BF42 it is the same file causing both to crash. But the file was on there when it worked so why it isn't working now I have...
- Wed May 05, 2010 11:24 pm
- Forum: 1942 Modding Discussion
- Topic: Looking for a team of modders!
- Replies: 41
- Views: 54471
Re: Looking for a team of modders!
The building models do you want them so the players can enter them or are they just static buildings and what format do you want them in max or 3ds. If I save them in a max format you will need max 8 or newer to open it. I'll be glad to help with the modeling of the buildings and such.
Re: Hello all
I live in Williamsport TN to be exact. I have 3ds max 8, photoshop CS, milkshape 3d 1.8.4, BFMDT 2.75, Bot factory 2.3 and BFB05 to work with plus lots of custom textures that I have made over the last few years while I was in college for digital entertainment and game design. I have ported the M21 ...
- Wed May 05, 2010 5:21 pm
- Forum: General discussion & notices
- Topic: 3DS Max
- Replies: 22
- Views: 31021
Re: 3DS Max
Anyone know how to open BF models into 3DS Max 8?
- Wed May 05, 2010 4:44 pm
- Forum: General discussion & notices
- Topic: Battlecraft help needed.
- Replies: 8
- Views: 12847
Battlecraft help needed.
I have both BC42 ver 2.1 and BCV ver 1.2 but I can get ether to work. They both crash when I close the tip window. When I first got the game it worked but now it doesn't so I'm not sure where the problem lies. Here is some of the error message I get when it closes if that helps figure out the proble...
Hello all
Hello all. I have played around changing things in the games but have not been able to do any map making or changes yet due to I can't get battlecraft to run. But I am looking forward to meeting and learning from you guys the ins and outs of modding battlefield 1942 and vietnam and the WWII mods. If...