I thought that this might work. You decide.
[youtube]https://www.youtube.com/watch?v=IgbBCxBV9oA[/youtube]
Search found 40 matches
- Sat Jul 30, 2016 3:15 pm
- Forum: Off Topic
- Topic: Battlefield 1942 + Green Day = Trailer?
- Replies: 0
- Views: 31545
- Thu Jul 14, 2016 8:55 am
- Forum: Mod Downloads
- Topic: Swaffy'sMod v0.38 (TBA)
- Replies: 145
- Views: 3785251
Re: Swaffy'sMod v0.38 (TBA)
This looks amazing . Keep up the great work.
- Wed Jul 13, 2016 9:06 am
- Forum: Mod Downloads
- Topic: (Abandoned) BF4 '42 - A Battlefield 1942 Mod
- Replies: 10
- Views: 38935
Re: (Under Construction) BF4 '42 - A Battlefield 1942 Mod
Due to my lack of skill with Battlefield 1942 modding I have decided to postpone working on this mod to a later date. I will continue my more basic mod in the meantime to improve my modding skills.
- Mon Jul 11, 2016 4:05 am
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
That's annoying. Thanks for the help though.
- Sun Jul 10, 2016 10:39 pm
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
Sorry, it was about 1am when I wrote the message above. I have fixed the errors in the text. Could you reread it. Thanks
- Thu Jul 07, 2016 5:52 am
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
My object is only white in battlecraft. When I reimport my .sm into 3ds max, it has all the textures mapped.
- Wed Jul 06, 2016 8:23 am
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
I followed your advice and still cant figure it out
The mesh is still white. What can I do now?
The mesh is still white. What can I do now?
- Sun Jul 03, 2016 3:59 am
- Forum: Mod Downloads
- Topic: (Abandoned) BF4 '42 - A Battlefield 1942 Mod
- Replies: 10
- Views: 38935
Re: (Under Construction) BF4 '42 - A Battlefield 1942 Mod
While trying to solve a problem I created this wallpaper:
https://www.mediafire.com/?266987x7ved2e98
I could improve it a little bit but it looks ok.
1920x1080 version available here: I could improve it a little bit but it looks ok.
- Sat Jul 02, 2016 10:13 am
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
Using the above method, i have imported my model, however no textures are loaded. dam.PNG I have textures in my texture.rfa (which is in my mod directory as shown below) tex.PNG (PS, this folder is packed into a .rfa but it is easier to display this way) And my model's .rs is looking for the texture...
- Fri Jul 01, 2016 4:33 pm
- Forum: 1942 Modding Discussion
- Topic: Importing Custom Models?
- Replies: 12
- Views: 23038
Re: Importing Custom Models?
In the tutorial it mentions this: What is going to be covered in this tutorial is how to add a custom object to a BF1942 map that already exists, not how to create one from scratch.
Would it still work or would another tutorial be required?
Would it still work or would another tutorial be required?