Search found 50 matches

by one
Sat Mar 23, 2013 5:26 pm
Forum: Mod Downloads
Topic: 1080p user interface mod
Replies: 22
Views: 125067

Re: 1080p user interface mod

The size that fonts are rendered at (both menu and game) is over-scaled, creating the blurred hodge podge that appears now on high res screens. The bitmap already uses a font at 6pt, so replacing it with a smaller font doesn't work -- you lose legibility and even then it's still scaled up too far. ...
by one
Fri Mar 22, 2013 11:31 pm
Forum: Mod Downloads
Topic: 1080p user interface mod
Replies: 22
Views: 125067

Re: 1080p user interface mod

It should work for pretty much anything, although it would require a few changes first -- it currently makes use of Merciless Creation's mod structure. I think the next step would be to divorce it from that structure (not too large a task, I think), and then users could add it to whatever mod they ...
by one
Wed Mar 20, 2013 4:23 pm
Forum: Mod Downloads
Topic: 1080p user interface mod
Replies: 22
Views: 125067

Re: 1080p user interface mod

Wow, impressive work! :o How did you unlock all resolutions which can be set in video options? And also, did you try to make the HUD not to stretch in 1080p?
by one
Mon Feb 25, 2013 11:37 pm
Forum: General discussion & notices
Topic: Harlem Shake Battlefield 1942 version
Replies: 1
Views: 6539

Harlem Shake Battlefield 1942 version

Enjoy! http://www.youtube.com/watch?v=--dwipymALw Stuff used: Horse - Forgotten Hope Secret Weapons http://fhsw-europ.ucoz.de/ Bf 109 & Panzer IV - Battlefield Heroes'42 http://www.bfmods.com/viewtopic.php?f=49&t=367 Bibs, line car, bicycle, nose & glasses - BF1942 Soccer MOD http://www....
by one
Fri Jan 04, 2013 12:26 pm
Forum: Modding/Mapping Tutorials
Topic: I need to add more weapons into BF1942
Replies: 17
Views: 84566

Re: I need to add more weapons into BF1942

Ha, I remember the same problems with custom weapon in map :) The easiest way to understand what's wrong is to see the example: http://server1.gaus-littlebird.de/downl ... 38301.html
by one
Fri Jan 04, 2013 10:51 am
Forum: 1942 Modding Discussion
Topic: B1942 Making good tunnels
Replies: 6
Views: 9046

Re: B1942 Making good tunnels

Awesome! :o But, of course, the problem is an absence of dynamic shadows on mesh...
by one
Sat Dec 22, 2012 4:30 pm
Forum: 1942 Modding Discussion
Topic: Only one player in artillery ?
Replies: 4
Views: 7344

Re: Only one player in artillery ?

I don't think it was intended that both functions should be available for driver PCO. As I understood, when someone is in any Katyusha's position nobody is able to enter another (free) position. It's easy to make only half: 1. if someone is in driver position nobody can enter a gunner position, but ...
by one
Mon Oct 22, 2012 11:13 pm
Forum: 1942 Modding Discussion
Topic: Vehicles FOV (zoom)
Replies: 8
Views: 11262

Re: Vehicles FOV (zoom)

You can change FOV for any PCO, but all internal and external views will be changed too.
by one
Wed Oct 17, 2012 4:42 pm
Forum: Battlefield server and client
Topic: Mode display problem.
Replies: 1
Views: 7937

Re: Mode display problem.

http://www.moddb.com/mods/fhrmod/tutori ... stallation

Also I recommend you download fix for widescreen monitor which allows you to play in true widescreen mode (not stretched image):

ttp://www.moddb.com/mods/fhrmod/downloads/wid ... xes-for-fh