Search found 24 matches

by Sniperjack
Sun Jan 17, 2010 4:05 am
Forum: General discussion & notices
Topic: planetbattlefield MDT site now gone.. for good?
Replies: 7
Views: 10683

Re: planetbattlefield MDT site now gone.. for good?

Does anyone remember the Perfectionist Custom Level Design website? It had some useful tutorials on it, but I think it was hosted by Planet BF and is down now. Anyone have an archived copy?
by Sniperjack
Sat Jan 16, 2010 9:34 pm
Forum: Make a Request!
Topic: Battlecraft files
Replies: 5
Views: 59582

Re: Battlecraft files

I have the siege lst and cfg if you want.
by Sniperjack
Fri Jan 08, 2010 3:45 am
Forum: 1942 Modding Discussion
Topic: Battlefield Bloom Mod (enbseries d3d8.dll)
Replies: 17
Views: 40097

Re: Battlefield Bloom Mod (enbseries d3d8.dll)

Actually I have been kicked by PunkBuster from a certain server several times for having this. I happens about 5 minutes after joining the server, and is fine without it on.

The water reflections is sexy but only really works for screenshots, not videos because it is shitty at most angles.
by Sniperjack
Mon Dec 21, 2009 10:55 pm
Forum: 1942 Modding Discussion
Topic: Questions for Siege mod
Replies: 19
Views: 53950

Re: Questions for Siege mod

Thanks, Apache. That worked well.

Image
by Sniperjack
Mon Dec 21, 2009 12:59 am
Forum: 1942 Modding Discussion
Topic: Questions for Siege mod
Replies: 19
Views: 53950

Re: Questions for Siege mod

Well it has to be possible, considering many mods did change that. E.g. Battlegroup42 has a rectangled picture filling out the complete box. I'll take a look. EDIT: All they did was resize the the picture to 256x64, that fills the box. Your problem probably was that you increased the vertical axis ...
by Sniperjack
Fri Dec 18, 2009 6:29 am
Forum: 1942 Modding Discussion
Topic: Questions for Siege mod
Replies: 19
Views: 53950

Re: Questions for Siege mod

A new question: What should I do if I want to change the size of the kit images on the spawn menu? They are set as 64x64 in Vanilla, but I was planning on having a 128x64 image instead. So this sort of thing: http://i86.photobucket.com/albums/k104/sniperjack/icon_medic_axis_selected.png to replace t...
by Sniperjack
Thu Dec 17, 2009 8:02 pm
Forum: General Modding Tutorials
Topic: Weather Effects: Snow
Replies: 18
Views: 59478

Re: Weather Effects: Snow

I have seen a very similar effect in custom Forgotten Hope maps, but I think this one has a nicer look to it.
by Sniperjack
Sun Nov 22, 2009 9:15 pm
Forum: 1942 Modding Discussion
Topic: Questions for Siege mod
Replies: 19
Views: 53950

Questions for Siege mod

Hi, I am the leader of Siege: Medieval Warfare , which is a continuation of the old Siege .32 mod made back in 2004 by some other people. Visit the website if you want more information. I mostly do modeling and skinning, but have a very limited knowledge of coding, animating, and such. So I have a f...
by Sniperjack
Sun Nov 22, 2009 7:46 pm
Forum: 1942 Modding Discussion
Topic: Lightmaps
Replies: 26
Views: 53193

Re: Lightmaps

OK, thanks guys. I was actually asking this for Reegad, and I don't have any idea how to do lightmaps myself. I think he uses the samplesmaker. Are the any tutorials on how to do lightmaps in 3dsmax? I think I remember one on the Perfectionist Custom Level Design website, but that site seems to be d...
by Sniperjack
Sun Nov 22, 2009 1:22 am
Forum: 1942 Modding Discussion
Topic: Lightmaps
Replies: 26
Views: 53193

Re: Lightmaps

On big buildings where there are diagonal parts (such as beams) it looks very pixelated.