Search found 24 matches
- Sun Jan 17, 2010 4:05 am
- Forum: General discussion & notices
- Topic: planetbattlefield MDT site now gone.. for good?
- Replies: 7
- Views: 10683
Re: planetbattlefield MDT site now gone.. for good?
Does anyone remember the Perfectionist Custom Level Design website? It had some useful tutorials on it, but I think it was hosted by Planet BF and is down now. Anyone have an archived copy?
- Sat Jan 16, 2010 9:34 pm
- Forum: Make a Request!
- Topic: Battlecraft files
- Replies: 5
- Views: 59582
Re: Battlecraft files
I have the siege lst and cfg if you want.
- Fri Jan 08, 2010 3:45 am
- Forum: 1942 Modding Discussion
- Topic: Battlefield Bloom Mod (enbseries d3d8.dll)
- Replies: 17
- Views: 40097
Re: Battlefield Bloom Mod (enbseries d3d8.dll)
Actually I have been kicked by PunkBuster from a certain server several times for having this. I happens about 5 minutes after joining the server, and is fine without it on.
The water reflections is sexy but only really works for screenshots, not videos because it is shitty at most angles.
The water reflections is sexy but only really works for screenshots, not videos because it is shitty at most angles.
- Mon Dec 21, 2009 10:55 pm
- Forum: 1942 Modding Discussion
- Topic: Questions for Siege mod
- Replies: 19
- Views: 53950
Re: Questions for Siege mod
Thanks, Apache. That worked well.
- Mon Dec 21, 2009 12:59 am
- Forum: 1942 Modding Discussion
- Topic: Questions for Siege mod
- Replies: 19
- Views: 53950
Re: Questions for Siege mod
Well it has to be possible, considering many mods did change that. E.g. Battlegroup42 has a rectangled picture filling out the complete box. I'll take a look. EDIT: All they did was resize the the picture to 256x64, that fills the box. Your problem probably was that you increased the vertical axis ...
- Fri Dec 18, 2009 6:29 am
- Forum: 1942 Modding Discussion
- Topic: Questions for Siege mod
- Replies: 19
- Views: 53950
Re: Questions for Siege mod
A new question: What should I do if I want to change the size of the kit images on the spawn menu? They are set as 64x64 in Vanilla, but I was planning on having a 128x64 image instead. So this sort of thing: http://i86.photobucket.com/albums/k104/sniperjack/icon_medic_axis_selected.png to replace t...
- Thu Dec 17, 2009 8:02 pm
- Forum: General Modding Tutorials
- Topic: Weather Effects: Snow
- Replies: 18
- Views: 59478
Re: Weather Effects: Snow
I have seen a very similar effect in custom Forgotten Hope maps, but I think this one has a nicer look to it.
- Sun Nov 22, 2009 9:15 pm
- Forum: 1942 Modding Discussion
- Topic: Questions for Siege mod
- Replies: 19
- Views: 53950
Questions for Siege mod
Hi, I am the leader of Siege: Medieval Warfare , which is a continuation of the old Siege .32 mod made back in 2004 by some other people. Visit the website if you want more information. I mostly do modeling and skinning, but have a very limited knowledge of coding, animating, and such. So I have a f...
- Sun Nov 22, 2009 7:46 pm
- Forum: 1942 Modding Discussion
- Topic: Lightmaps
- Replies: 26
- Views: 53193
Re: Lightmaps
OK, thanks guys. I was actually asking this for Reegad, and I don't have any idea how to do lightmaps myself. I think he uses the samplesmaker. Are the any tutorials on how to do lightmaps in 3dsmax? I think I remember one on the Perfectionist Custom Level Design website, but that site seems to be d...
- Sun Nov 22, 2009 1:22 am
- Forum: 1942 Modding Discussion
- Topic: Lightmaps
- Replies: 26
- Views: 53193
Re: Lightmaps
On big buildings where there are diagonal parts (such as beams) it looks very pixelated.