Search found 50 matches

by Carnie The Clown
Wed Jul 16, 2014 5:55 am
Forum: 1942 Modding Discussion
Topic: modern Battlefield Rush mode in 1942
Replies: 8
Views: 17914

Re: modern Battlefield Rush mode in 1942

Describe the game mode please? Sure. Sorry i'm late. One team is designated the Attackers, while the other is designated Defenders. Both teams start in a small location on one side of the map. The Attackers' goal is to try to arm and destroy a pair of mcom stations (bombs) in the area, while the De...
by Carnie The Clown
Thu Jul 10, 2014 1:45 am
Forum: 1942 Modding Discussion
Topic: modern Battlefield Rush mode in 1942
Replies: 8
Views: 17914

modern Battlefield Rush mode in 1942

Hey guys. I have a question: is it possible to bring Rush from Bf3/4 into this older game? I can picture Kbely Airfield with little Mcoms positioned in the houses and in the hangars. I know there's objective mode, but it doesn't really count, and you can't play with bots. So has anyone tried this, o...
by Carnie The Clown
Sun Feb 09, 2014 7:21 pm
Forum: 1942 Modding Discussion
Topic: Spotting enemies?
Replies: 8
Views: 16048

Re: Spotting enemies?

Swaffy wrote:OR make the enemy icon appear for the enemy too, kind of like how the allied team shows as blue...

I know how to do that for a vehicle, but not a soldier.
Hmm...that's interesting. How do you do it for a vehicle.
by Carnie The Clown
Sat Feb 08, 2014 11:48 pm
Forum: 1942 Modding Discussion
Topic: Spotting enemies?
Replies: 8
Views: 16048

Spotting enemies?

Hey everyone. I have a question about 1942. Is there any sort of spotting at all, other than calling out what you see by hitting the F keys? It seems like there is a way to spot enemy vehicles, because I recall looking at , the mini map icon files, and I noticed that they're white, indicating that t...
by Carnie The Clown
Tue Aug 06, 2013 4:57 am
Forum: Modding/Mapping Tutorials
Topic: bot special 220 players
Replies: 12
Views: 66874

Re: bot special

freddy wrote:yes, its easy with the servermanager
Hold on. It says max players is 128. Does the game automatically add extra bots?
by Carnie The Clown
Tue Aug 06, 2013 4:16 am
Forum: Modding/Mapping Tutorials
Topic: bot special 220 players
Replies: 12
Views: 66874

Re: bot special

its for dedicated servers, if you run that file it starts a bf server, you can then start your game and join it. its easiest to control the server with bfsm, just put it in the same folder as your game is if you want to try it out http://bfo.pm/downloads/BFServerManager.zip Ohhh... Dedicated server...
by Carnie The Clown
Mon Aug 05, 2013 9:43 pm
Forum: Modding/Mapping Tutorials
Topic: bot special 220 players
Replies: 12
Views: 66874

Re: bot special

I'm somewhat confused as to how to get this to work. I replaced the executable from the zip in the main folder, replaced the game.rfa with the one in Mods/bf1942/archives/bf1942 but i got the same amount of bots: 64 everytime.

Help!
by Carnie The Clown
Mon Aug 05, 2013 5:17 pm
Forum: Make a Request!
Topic: Map request: Project Trinity
Replies: 8
Views: 19268

Re: Map request: Project Trinity

Vilespring wrote:
Carnie The Clown wrote:...Illogical answer: Hacks ;)
Game.spawnObject Tiger :lol:
Exactly.
by Carnie The Clown
Mon Aug 05, 2013 6:19 am
Forum: Make a Request!
Topic: Map request: Project Trinity
Replies: 8
Views: 19268

Re: Map request: Project Trinity

This seems pretty darn cool :lol: BTW, how do you smuggle a tiger tank? the thing weights 61 tons! Logical answer: The Germans have ways of doing things that you have yet to know about. Illogical answer: Hacks ;) Glad you like it. It's been up for awhile, and I thought no one really thought much of...
by Carnie The Clown
Mon Aug 05, 2013 2:30 am
Forum: Make a Request!
Topic: Map request: Project Trinity
Replies: 8
Views: 19268

Re: Map request: Project Trinity

Classical Modder wrote:I can make the map as far as object placement, texturing and heightmapping goes, but anything AI related is out of my department.
Really? Bots aren't too big an issue. I could ask someone else, or try Botinator. Please do make this for me! :D

If you have questions, let me know.