Search found 55 matches
- Sun Nov 17, 2013 1:26 am
- Forum: 1942 Modding Discussion
- Topic: Converting Maps to DC/FH
- Replies: 4
- Views: 7325
Re: Converting Maps to DC/FH
No offence, but when I carried that out with FH and DC, the maps just quit to desktop... Also, I need to know how to a) add the correct mod icons b) add a loading screen image c) add different class weapons d) something else which I have forgotten :D My computer recently died, so I cannot do anythin...
- Tue Nov 12, 2013 8:56 pm
- Forum: 1942 Modding Discussion
- Topic: Converting Maps to DC/FH
- Replies: 4
- Views: 7325
Converting Maps to DC/FH
Good day all. After my issue with absolutely no one offering help with creating a map alongside me, I have decided to do it all myself... However, I REALLY REALLY REALLY need help. I have made a basic map with Battlecraft. It is a simple naval map, four destroyers, two carriers, two subs, two flags,...
- Fri Sep 20, 2013 5:08 pm
- Forum: Make a Request!
- Topic: Mapper Needed to Edit my Map!
- Replies: 3
- Views: 12475
Re: Mapper Needed to Edit my Map!
Ah... fair point!
- Thu Sep 19, 2013 8:51 pm
- Forum: Make a Request!
- Topic: Mapper Needed to Edit my Map!
- Replies: 3
- Views: 12475
Mapper Needed to Edit my Map!
Greetings. As of recently, I have been creating my first "official" map. If you could call it a map.. It is for Forgotten Hope 0.7 (woop). It revolves around a north-south canal which has a single crossing which the British 8th Army and the German Afrika Korps are battling for. I have crea...
- Wed Sep 18, 2013 1:24 pm
- Forum: 1942 Modding Discussion
- Topic: Idea about making towable guns
- Replies: 10
- Views: 15875
Re: Idea about making towable guns
Not sure if this will help, but Battle group 42 has tow able anti-tank cannons. They are quite basic, with just a truck or something towing the cannon, and then the cannon bobs up and down, but if you need any assistance or coding just look it up!
- Sun Sep 08, 2013 7:31 pm
- Forum: Off Topic
- Topic: BF1942 Funky Pics Thread
- Replies: 15
- Views: 59810
Re: BF1942 Funky Pics Thread
Myself and three other guys had the same issue with either Bismark or Prinz Eugen a week later lol. T'was funny but the round ended before I got a screenshot
- Sat Aug 31, 2013 3:00 pm
- Forum: Off Topic
- Topic: BF1942 Funky Pics Thread
- Replies: 15
- Views: 59810
Re: BF1942 Funky Pics Thread
Pixel Fighter's FH server
Map : Rheinubung. Glitch-rammed by PoW which got stuck on top of a flag... was submerged completely, sunk a sub then managed to resurface
Map : Rheinubung. Glitch-rammed by PoW which got stuck on top of a flag... was submerged completely, sunk a sub then managed to resurface
- Sat Aug 31, 2013 2:37 pm
- Forum: 1942 Modding Discussion
- Topic: Texture of road in Liberation of Caen
- Replies: 5
- Views: 8433
Re: Texture of road in Liberation of Caen
It's a smoother editor which is more user friendly. Texturing is a lot easier too, but it can be a tad frustrating when setting up the files. Don't un-install Battle craft if you do download ED, as you'll require it for some of the basic files.
- Sat Aug 24, 2013 10:14 pm
- Forum: Off Topic
- Topic: Forgotten Hope profiley kills question
- Replies: 0
- Views: 7295
Forgotten Hope profiley kills question
Greetings. This is for you guys who play FH or whatever and have the wee kill count :3 I may be joining a clan, but I want to keep my stats (however small). Does anyone know if I just add the clan name to the front of my name if it will change my stats? I am going to use the same BF profile etc. You...
- Sat Aug 24, 2013 5:41 pm
- Forum: Off Topic
- Topic: Battlefield 1942 refuses to open: CD and Origin
- Replies: 4
- Views: 15935
Re: Battlefield 1942 refuses to open: CD and Origin
Uninstalled and reinstalled :3 works now smoother as well due to less mods