Search found 5 matches

by Android
Mon Jul 16, 2012 6:08 pm
Forum: 1942 Modding Discussion
Topic: Jump Pads
Replies: 7
Views: 10566

Re: Jump Pads

Thanks Archer! I was quickly scanning MDT's ObjectTemplate list for anything having to do with size, and I guess I just didn't really look at it close enough. I've never worked with the GeometryTemplate property so I wouldn't have thought of looking for it. Thanks!
by Android
Mon Jul 16, 2012 7:14 am
Forum: 1942 Modding Discussion
Topic: Jump Pads
Replies: 7
Views: 10566

Jump Pads

Found this topic a while ago in the old site backup http://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3358 about jump pads. This is made for BFV, so i just changed some of the objects to get this code rem --- JumpPad 01 --- rem ************************************************ Object.c...
by Android
Fri Nov 11, 2011 6:36 am
Forum: Battlefield server and client
Topic: BF1942 Server Crash Exploit FIX - Updated executables HERE
Replies: 7
Views: 48669

Re: BF1942 Server Crash Exploit FIX - Updated executables HE

Would it be possible to find a fix for the linux version of the 1.6 patch? I would be happy to send the linux server files if needed.
by Android
Mon Oct 24, 2011 12:11 am
Forum: Battlefield server and client
Topic: BF1942 Demo Server Crashes
Replies: 62
Views: 473913

Re: BF1942 Demo Server Crashes

Could you please post the fix for the 1.6 Linux version? Would be greatly appreciated, thanks in advance!
by Android
Tue Sep 06, 2011 11:03 pm
Forum: Battlefield server and client
Topic: BF1942 Demo Server Crashes
Replies: 62
Views: 473913

Re: BF1942 Demo Server Crashes

Could someone please post the modifications, or better, the premodded .static file for Battlefield 1942 v1.6 Full Server [Linux] RC2

Or did I miss the link for that one somewhere above?

Thanks again you guys, you do excellent work that will help keep this game alive.