Search found 4 matches

by Guido_Gross
Fri Jul 01, 2016 9:45 pm
Forum: 1942 Modding Discussion
Topic: Mafia_2 map project
Replies: 3
Views: 10313

Re: Mafia_2 map project

Shrooms wrote:http://bfmods.com/mdt/Tutorials/MapCoor ... oords.html

Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con
by Guido_Gross
Fri Jul 01, 2016 5:42 pm
Forum: 1942 Modding Discussion
Topic: Mafia_2 map project
Replies: 3
Views: 10313

Mafia_2 map project

I make the map of mafia 2 ready 90 %. I will not finish the mod if someone wants to finish the map models texture coordinat map https://yadi.sk/d/dhWNOLfstrsvr Test map not complete for EOD https://yadi.sk/d/ltaLciO9trtUm VIDEO test empire bay https://www.youtube.com/watch?v=MEuFzErdRSU&feature=...
by Guido_Gross
Fri Jan 22, 2016 6:05 pm
Forum: General Modding Tutorials
Topic: BF1942 Debugger Multifunctionality Tutorial
Replies: 33
Views: 118854

Re: BF1942 Debugger Multifunctionality Tutorial

Is there a special program for the creation of lighting and shadow?
by Guido_Gross
Fri Oct 09, 2015 2:09 pm
Forum: 1942 Modding Discussion
Topic: i need tutorial for map
Replies: 1
Views: 6721

i need tutorial for map

please need help with the map. https://yadi.sk/d/2ZuOxIAqjdJ9U
can somebody write tutorial how to make a coop and Object Lightmaps, Terrain Lightmaps and Merging Lightmaps?