Search found 95 matches

by MillerMod
Thu Jan 02, 2014 11:36 am
Forum: 1942 Modding Discussion
Topic: The Best RFA unpack/pack program
Replies: 16
Views: 21979

Re: The Best RFA unpack/pack program

Ok, i just made some tests with the map. The map is Desert Combat Final mod based. If i made it with the dcf objects (cars,planes etc) it loads and playable. But after i put in the custom objects the problem starts. Basicly i wanted to make a race map with dcf and FH 0.7 vehicles. I selected some Fo...
by MillerMod
Mon Dec 30, 2013 6:23 pm
Forum: 1942 Modding Discussion
Topic: The Best RFA unpack/pack program
Replies: 16
Views: 21979

Re: The Best RFA unpack/pack program

Again ...


I think the problem is with the stuf i put in.

Is there a limit of spawnable objects (cars,planes etc) in bc42?
by MillerMod
Mon Dec 30, 2013 5:31 pm
Forum: 1942 Modding Discussion
Topic: The Best RFA unpack/pack program
Replies: 16
Views: 21979

Re: The Best RFA unpack/pack program

Thank you Mates, i will try BGA first!
by MillerMod
Mon Dec 30, 2013 3:25 am
Forum: 1942 Modding Discussion
Topic: The Best RFA unpack/pack program
Replies: 16
Views: 21979

The Best RFA unpack/pack program

Hi Mates! Can you tell me, which is the best program for unpack a map, than after the work put again to a workable rfa? I tried GMAKe rfa but something went wrong. After i put custom objects,textures,standardmesh (correctly) into the map, than repacked it, i could not open it in rfa explorer to chec...
by MillerMod
Sat Nov 30, 2013 10:55 pm
Forum: 1942 Modding Discussion
Topic: Basic ship flag change in custom map.
Replies: 4
Views: 7099

Re: Basic ship flag change in custom map.

You would have to set Active the FletcherComplex , remove template number 28 (if I counted correctly) and addTemplate AnimatedUkFlag with a setPosition of 0/29.2/12.9 . Let me know if that works. ;) So i have to make a "new" object from the old fletcher and copy the standardmesh etc from ...
by MillerMod
Fri Nov 29, 2013 9:24 pm
Forum: 1942 Modding Discussion
Topic: Basic ship flag change in custom map.
Replies: 4
Views: 7099

Basic ship flag change in custom map.

Hi Mates!
Is it possible to mod a "fletcher" (the Allied ship) with a UK flag above ?

And if it is yes, can you pls tell me how?

This will be in a custom map.
by MillerMod
Thu Oct 10, 2013 4:56 pm
Forum: 1942 Modding Discussion
Topic: Minimap size
Replies: 2
Views: 5376

Re: Minimap size

Thank you! :D
by MillerMod
Tue Oct 08, 2013 7:16 pm
Forum: 1942 Modding Discussion
Topic: Minimap size
Replies: 2
Views: 5376

Minimap size

Hi Mates!

I made a small map with 2*2 squares in the middle of the map, i generated the ingame map also.
Is there a solution to minimap size? I want to see just that 4 squares of my minimap (maybe larger) but not the black ones i didn't use.

Sincerely

Millerke
by MillerMod
Wed Sep 18, 2013 9:48 pm
Forum: General discussion & notices
Topic: BFPirates FUN NIGHT!
Replies: 2
Views: 8745

Re: BFPirates FUN NIGHT!

Pictures from BFPirates Fun Night (18th of Sept.) http://www.kephost.com/images4/2013/9/18/a1_2013_9_18_vnrh6nfn9h.png http://www.kephost.com/images4/2013/9/18/a1_2013_9_18_xvkvseb3zo.png http://www.kephost.com/images4/2013/9/18/a1_2013_9_18_ius98rch57.png http://www.kephost.com/images4/2013/9/18/a...
by MillerMod
Mon Sep 16, 2013 9:44 am
Forum: General discussion & notices
Topic: BFPirates FUN NIGHT!
Replies: 2
Views: 8745

BFPirates FUN NIGHT!

Hi Mates! May i introduce: BFPirates Fun Night: http://bfpirates.com/new_site_images/bfp1about.jpg 18th of September (Wednesday) 19:00 CET BoRs | BF1942 No-Key [Ranked] server . IP: 78.24.190.18:14567 PunkBuster is ON , so please download, unzip/install or just turn it on inside bf1942 menu. Downloa...