Search found 13 matches

by Matchy
Thu Apr 07, 2011 3:42 pm
Forum: Desert Combat (All versions)
Topic: Berbling Hell
Replies: 7
Views: 31200

Re: Berbling Hell

HERE IT IS! The thing no one has been waiting for XD Berlin v1.4 Hell. I acturaly started this update a while ago but never got round to finishing and releasing. Iv had a few days free so here it is. -Re done allot of textures -Fixed hand colors -Now has atmosfer sounds -Added a few surprises -Tweek...
by Matchy
Sat May 08, 2010 5:28 pm
Forum: 1942 Modding Discussion
Topic: first person hand textures?
Replies: 3
Views: 7244

first person hand textures?

hey, iv made some new textures for the soldiers hands on a DCF map,
But in first person view the hands textures are no different (only changes in 3rd person)

where can i go to change the first person hands aswell?
by Matchy
Tue May 04, 2010 12:26 pm
Forum: 1942 Modding Discussion
Topic: Shiny textures
Replies: 8
Views: 12006

Re: Shiny textures

OK iv got the alpha to save now but its making the stuff transparent not shiny lol :'(
by Matchy
Tue May 04, 2010 11:45 am
Forum: 1942 Modding Discussion
Topic: View distance
Replies: 11
Views: 15597

Re: View distance

thank you mates :)
by Matchy
Tue May 04, 2010 12:32 am
Forum: 1942 Modding Discussion
Topic: Shiny textures
Replies: 8
Views: 12006

Re: Shiny textures

Am i doing this wrong because it doesn't seem to make any difference :( subshader "humvee_hull_Material0" "StandardMesh/Default" { lighting true; materialDiffuse 0.588235 0.588235 0.588235; lightingSpecular true; materialSpecular 1 1 1; materialSpecularPower 10; texture "tex...
by Matchy
Mon May 03, 2010 7:56 pm
Forum: 1942 Modding Discussion
Topic: View distance
Replies: 11
Views: 15597

View distance

I want an object or effect to only show up when you get really close to it.
To stop any lag it creates when not in use.
any one know the view distance line ? lol i'm such a noob XD
by Matchy
Mon May 03, 2010 5:09 pm
Forum: 1942 Modding Discussion
Topic: Shiny textures
Replies: 8
Views: 12006

Shiny textures

hey iv been trying to figure out how to make textures in game shiny
I'm guessing its something to do with the DDs alpha channel but have no successes

I'm using photo shop with the DDs plug in,
any one know XD ?
by Matchy
Thu Apr 29, 2010 9:49 pm
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 564526

Re: Battlefield Heroes mod for BF1942...

truly jaw dropping stuff mate,
iv been around modders for years and never seen as much skill as you have.
simple amazing mod copy's BFH almost perfectly. (but much better with first person view XDDDDD)
by Matchy
Fri Mar 26, 2010 5:10 pm
Forum: 1942 Modding Discussion
Topic: Mustangs spawning when they shouldn't..
Replies: 2
Views: 6042

Re: Mustangs spawning when they shouldn't..

well i haven't used battle craft much but after its done your map just check it your self,
Make sure there is not a line setting the team for the spawner in your ObjectSpawns.con.

Then it wont spawn intill the flag has set the team.
by Matchy
Sun Mar 14, 2010 7:21 pm
Forum: Desert Combat (All versions)
Topic: Berbling Hell
Replies: 7
Views: 31200

Re: Berbling Hell

Its the urb_tower_mtb from Urban Siege
And ye i changed the textures in photo shop with the DDS plug-in.