I will certainly give it a try! Thanks.russ wrote:You just put a bunch of bubbles at altitude. Depending on how the engine works, you might be able to cheat and put it at 10,000,000 meters or something and set the radius to 9,999,900 meters.
~tona
I will certainly give it a try! Thanks.russ wrote:You just put a bunch of bubbles at altitude. Depending on how the engine works, you might be able to cheat and put it at 10,000,000 meters or something and set the radius to 9,999,900 meters.
would that be:freddy wrote:You can add physics.airDensityZeroAtHeight per map basis, or possibly for all maps if you add it in the game.rfa init.con file
takiwa wrote:just make a new spawnPointManager.group for it, there's no need to re-use an existing group