SetToolTipType Property

Usage:
   ObjectTemplate.SetToolTipType name

Argument values:

argument 1:    TTAAGun, TTATGun, TTAW52, TTApc, TTArmoredCar, TTArtillery, TTBF110, TTBattleship, TTBomber, TTC47, TTCarrier, TTCommandoRaft, TTDefGun, TTDestroyer, TTDiveBomber, TTFighter, TTFlakPanzer, TTGoblin, TTHD42, ...

Description: This property specifies the which tooltip to display when help is enabled.

Related properties: SetCrossHairType, SetPrimaryAmmoBar, SetVehicleCategory, SetVehicleIcon, SetVehicleIconPos

Used in object types (and how often in each type): PlayerControlObject (67%)

Used in a total of 92 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, Bf1942/Levels

Example: (from objects/Vehicles/Sea/Yamato/Objects.con)
   rem *** Yamato ***
   ObjectTemplate.Create PlayerControlObject Yamato
   ObjectTemplate.AiTemplate YamatoAI
   ObjectTemplate.SetNetworkableInfo YamatoBodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.Drag 2.6
   ObjectTemplate.Mass 35000000
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.HasArmor 1
   ObjectTemplate.Hitpoints 600
   ObjectTemplate.Maxhitpoints 600
   ObjectTemplate.Material 55
   ObjectTemplate.CriticalDamage 100
   ObjectTemplate.HpLostWhileCriticalDamage 5
   ObjectTemplate.ExplosionForceMod 5
   ObjectTemplate.DontClearTeamOnExit 1
   ObjectTemplate.AddArmorEffect 400 em_ExFumePOW 0/35/-25
   ObjectTemplate.AddArmorEffect 350 em_ExFumePOW 0/35/-25
   ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/0
   ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/20
   ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/0
   ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/20
   ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 150 e_waterBoatSink 0/10/0
   ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/0
   ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/20
   ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSink 0/10/0
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 19/6/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 17/2/-45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/2/-85
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 10/2/-115
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 13/3/25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 18/3/45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 16/2/65
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/2/85
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/115
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/6/35
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/5/-25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/15/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/-90
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -19/6/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -17/3/-35
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/2/-75
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -10/2/-115
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -13/3/25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -18/3/45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -16/2/65
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/2/85
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodYamato
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition -1.999/10.5/50
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition 2/10.5/50
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition -4.999/10.5/17
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition 5/10.5/17
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition -4.999/10.5/-16.999
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition 5/10.5/-16.999
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition -1.999/10.5/-49.999
   ObjectTemplate.AddTemplate YamatoFloater
   ObjectTemplate.SetPosition 2/10.5/-49.999
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -1.6/11.9/25.2 210/0/0
   ObjectTemplate.GUIIndex 55
   ObjectTemplate.SetVehicleIcon "Vehicle/Icon_yamato.tga"
   ObjectTemplate.SetVehicleIconPos 66/78
   ObjectTemplate.SetNumberOfWeaponIcons 1
   ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
   ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
   ObjectTemplate.SetCrossHairType CHTIcon
   ObjectTemplate.SetVehicleCategory VCSea
   ObjectTemplate.SetVehicleType VTBattleship
   ObjectTemplate.SetToolTipType TTBattleship
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
   ObjectTemplate.SetMinimapIconSize 64
   ObjectTemplate.ArtPos 1
   ObjectTemplate.DirBarXScale 110
   ObjectTemplate.DirBarYScaleAbove 15
   ObjectTemplate.DirBarYScaleBelow 1
   ObjectTemplate.DirBarYScaleMin -92
   ObjectTemplate.DirBarYScaleMax -75


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