SetFloatMinLift Property

Usage:
   ObjectTemplate.SetFloatMinLift number

Argument values:

argument 1:    range is 0.8275 to 8; most commonly 6

Description: This property is set for ships in their Physics.con files. It sets the minimum lift a floater can exert, compared to gravity (i.e., the speed at which a floater can drop). This value is identical to SetFloatMaxLift for most ships except the submarine, which can indeed go up and down. It is also set differently for the middle floater in the PT boats in the Philippines battle, giving them a bounce.

Related properties: SetFloatMaxLift

Used in object types (and how often in each type): FloatingBundle (74%)

Used in a total of 23 .con files: Physics.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, Bf1942/Levels

Example: (from objects/Vehicles/Sea/Lcvp/Physics.con)
   rem *** Lcvp_Floater ***
   ObjectTemplate.Create FloatingBundle Lcvp_Floater
   ObjectTemplate.SetHullHeight 2.8
   ObjectTemplate.SetFloatMaxLift 6
   ObjectTemplate.SetFloatMinLift 6
   ObjectTemplate.SetSinkingSpeedMod 1


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