Usage:
ObjectTemplate.PassengerUpAngle
number
Argument values:
argument 1: |
range is 35.0 to 90.0; most commonly 90.0
|
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: PassengerDownAngle,
PassengerTurnLeftAngle, PassengerTurnRightAngle,
SeatAnimationLowerBody
Used in object types (and how often in each type): SeatObject (6%)
Used in a total of 10 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Land/UAZ/Objects.con)
rem ObjectTemplate.setHudAmmoType ATAmmoBar
rem objectTemplate.primaryAmmoIcon "Ammo/Icon_bullet.tga"
rem objectTemplate.ammoBar "Menu/hud/guage03empty.tga"
rem objectTemplate.ammoBarFill "Menu/hud/guage03full.tga"
rem objectTemplate.ammoBarSize 64
rem *** UAZPassengerSeat ***
ObjectTemplate.Create SeatObject UAZPassengerSeat
ObjectTemplate.SeatFlags c_SeatShowFullBodySoldier
ObjectTemplate.SeatFlags c_SeatIsOutside
ObjectTemplate.SeatFlags c_SeatShowWeapons
ObjectTemplate.SeatFlags c_SeatForceSittingSoldier
ObjectTemplate.SeatAnimationLowerBody Lb_PassengerWithWeapons
ObjectTemplate.PassengerTurnLeftAngle 45.0
ObjectTemplate.PassengerTurnRightAngle 90.0
ObjectTemplate.PassengerUpAngle 90.0
ObjectTemplate.PassengerDownAngle 30.0
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.