Create Property

Usage:
   KitTemplate.Create string name

Argument values:

argument 1:    AT, AT_Alt, Assault, Assault_Alt, Engineer, Engineer_Alt, Medic, RocketPack, Scout, Scout_Alt
argument 2:    AT, ATAlt, Assault, AssaultAlt, Engineer, EngineerAlt, Medic, RocketPack, Scout, ScoutAlt

Description: The Create command is used to inform the scripting engine that a new kit object is going to be created. All properties and commands following a create command will be applied to that object, until another create command or the end of the file is encountered.

Used in a total of 3 .con files: Objects.con, Objectsmod.con

Parent directory of these .con files: objects/Items

Example: (from objects/Items/BaseKit/Ai/Objects.con)
   rem *** KitTemplates ***
   rem *** Medic ***
   KitTemplate.Create Medic Medic
   KitTemplate.SetStrategicStrength 0 1
   KitTemplate.SetStrategicStrength 1 1
   KitTemplate.SetBattleStrength Infantry 6.0
   KitTemplate.SetBattleStrength LightArmour 3.0
   KitTemplate.SetBattleStrength HeavyArmour 1.0
   KitTemplate.SetBattleStrength NavalArmour 0.0
   KitTemplate.SetBattleStrength Submarine 0.0
   KitTemplate.SetBattleStrength Air 0.0


Go to the KitTemplate properties list page, KitTemplate page, All Properties list, or Main scripting page.