How to Create an Installer For Your Mod

11/1/04

Requirements:

-MDT tools version 2.75 or higher.

Using the Mod Installer Creator tool, you can easily create an installer for your mod that will automatically detect the proper game title and where to install it and even detect if a previous version of your mod is installed and offer to remove it before continuing.

Setup

1. The installer basically adds all files in your "My_Mod" folder to the installer, so you are going to want to temporarily move any extra folders or files that aren't needed by the game to a different place. For instance: You probably have folders labeled "Objects", "StandardMesh", "Texture", and so on in your mod directory that contain your uncompressed files. You will want to move all these another location while you make the installer.

2. You may also optionally wish to run the Mod Optimizer tool to make sure you have removed any unneeded bits, especially if you are making a final installer for public release.

Note: it is not necessary to remove these things. The game will still work with these extra files, but your installer will be much, much larger and will take significantly longer for users to download.

Creating the Installer

3. Launch the MDT tools, and from the main screen click on the "Show All Tools" button.

4. Open the folder labeled "Mod Installer Creator" and then double-click on "Mod Installer Creator.exe". The installer creator should now be running:

5. Chose either BF1942 or BFV from the dropdown menu and then select your mod from the list below and click on "Okay". You should now see the following screen:

6. In the large, white box, enter any information you want about your mod. This could be things like a welcome message, web site address, and so on. (You can delete any text that may be in the box when you run the tool. It's not needed)

7. Enter your mod version in the appropriate field.

8. Optionally, click on the "Load Image" button and select an image that you want to show while the installer runs.

Note: the image must be a 24bit, uncompressed bitmap that is 160x120 to work properly!

9. Once you've entered all the information, press the "Make Installer" button.

10. A new window will pop up where you can enter text for a EULA (End User License Agreement). Enter any text you would like, such as copywrite info, and press "Next". If you do not wish to use the EULA, just press "Next" without entering any text.

11. In the screen that comes up, type in the name you want to give the installer, choose a location for it to be saved to, and click "Save".

Once it finishes doing it's thing, which may take a while depending on how big your mod is, You will have a complete installer ready to go.

-end


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